problem allocating resources

MrSpork

Chieftain
Joined
Mar 15, 2008
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4
Later on in games (BTS) I crash to desktop with an error message along the lines of failed to allocate memory, lower graphics settings and try again. I lowered the settings from high (which Ive been playing since vanilla civ), to medium, and the problem still happens. I updated my drivers (ati radeon x1300) to no avail. This has only started happening since the new patch.


PS If you need the exact error let me know and I'll go get it word for word.
 

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Sorry it took so long for me to reply. I can give you my save file if you like, but it seems to happen at random times. I did some more playing around, and I set memsaver = 0, which seemed to help quite a bit. I played for about an hour today. However, instead of the CTD + the error, the game just froze up for a second, then went to the good ol' black screen with Civ music still going on, after which the only way out was to turn the computer off. Hopefully I'm moving in the right direction and will eventually have a working game again! Why couldn't it be a less addicting game that quit working :sad:.
 
a savegame that reliably freezes would just help you in determining whether the following settings help - I do not need it, try this in the civilizationIV.ini:
(memsaver is set to 0 by default -are you sure you did not set it to 1?)

Code:
; Specify the number of turns between autoSaves.  0 means no autosave.
AutoSaveInterval = 1

; Don't show minimum specification warnings
HideMinSpecWarning = 1

; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 1

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 1

; Don't skip frames if falling behind
BinkNoSkip = 0

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 1

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 1

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 1
 
However, instead of the CTD + the error, the game just froze up for a second, then went to the good ol' black screen with Civ music still going on, after which the only way out was to turn the computer off. .

Sorry to Hijack the thread, but this really sounds like the same problem I have most of the time. I play BTS, patched to 3.13. When I start playing the game, mostly around industiral age I get the above problem.

Any way to solve this? Is the above description the way to solve it, and how do I do this?
 
Memsaver was definitely on 1 and I changed it to 0. Besides the first hour or so where I played without a hitch, the game now reliably freezes within the next turn or 3 from my save game. I'll throw it up here and see if that helps any.

PS This is before doing any of the changes you mentioned, I'll let you know how they turn out.

edit: The freeze/crash now is the second type, black screen + manual restart, not the allocation error.

edit #2: Wrong file.
 

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Well, thanks a lot Ori, seems the fixes to the ini file cleared everything right up. I successfully finished the game that was in the save without another problem! Kudos to you :goodjob:
 
Sorry to Hijack the thread, but this really sounds like the same problem I have most of the time. I play BTS, patched to 3.13. When I start playing the game, mostly around industiral age I get the above problem.

Any way to solve this? Is the above description the way to solve it, and how do I do this?
For some people the stuff I posted above is a way to fix it - though it reduces graphics settings.
You might want to check for a new graphics card driver as well.
The changes I posted above have to be made in
\my documents\my games\beyond the sword\civilizationIV.ini

@MrSpork: glad it works now :)
 
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