Skullsplitter
Warlord
- Joined
- Oct 20, 2010
- Messages
- 108
I've been using some graphics packs to make things easier for my old, worn-out eyes. When I did not find a gem I liked, I simply added color to it. That was plenty easy.
Now I'd like to replace the mine graphic. There's a nice one with an ore cart and all for C3C. Rather than 12 boxes, this has 16. I selected the artwork I wanted, then pasted it over the top of the existing one. (Yes, I made a backup.) When I start the game, it displays the mine graphic fine, but the neon-green shows up in subsequent tiles.
I tried several variations of cut-n-paste, and finally just tried a blob, no cut-n-paste at all, and still got the green. Any suggestions as to what am I doing wrong?
PS. I'm using vanilla 1.29f, FWIW.
Now I'd like to replace the mine graphic. There's a nice one with an ore cart and all for C3C. Rather than 12 boxes, this has 16. I selected the artwork I wanted, then pasted it over the top of the existing one. (Yes, I made a backup.) When I start the game, it displays the mine graphic fine, but the neon-green shows up in subsequent tiles.
I tried several variations of cut-n-paste, and finally just tried a blob, no cut-n-paste at all, and still got the green. Any suggestions as to what am I doing wrong?
PS. I'm using vanilla 1.29f, FWIW.