Greetings to all civ players.
On my last game I observed situation when my carrier full of fighters on air superiority and placed just by my city offered no protection against bombing runs of my opponent (bombing that city with non-stealth bombers). I never saw any interception in about 5 turns and in each turn there came 2 or 3 bombers. After I moved the carrier into the city, woke the fighters, put them on AS again, things went well.
I have already discussed this issue with Roland Johansen in this thread. He created useful Carrier intercept test scenario with 3 carriers and 12 fighters which had shown similar results - there was no response from the fighters at all. Anyway, if the carrier was moved away and back into operational range of bombers, fighters intercepted as they should. Scenario can be obtained in the mentioned thread.
The question is if anyone else has the same experience. This looks like a bug but before reporting it, I want to be sure I am not missing something important.
The situation is:
- playing with C3C 1.22 default rules
- carrier was loaded with 4 fighters (4.2.6) and placed in the tile adjacent to the city
- attacking bombers were non-stealth bombers (0.2.10) thus having 50% chance to be intercepted
- none of the bombers was intercepted in 4 turns when bombing the city
- fighters intercepted corretly after moved to city
- animations were ON
- and finally: I am very sure that all the fighters were on AS while on carrier. No recon, no rebase, just AS.
On my last game I observed situation when my carrier full of fighters on air superiority and placed just by my city offered no protection against bombing runs of my opponent (bombing that city with non-stealth bombers). I never saw any interception in about 5 turns and in each turn there came 2 or 3 bombers. After I moved the carrier into the city, woke the fighters, put them on AS again, things went well.
I have already discussed this issue with Roland Johansen in this thread. He created useful Carrier intercept test scenario with 3 carriers and 12 fighters which had shown similar results - there was no response from the fighters at all. Anyway, if the carrier was moved away and back into operational range of bombers, fighters intercepted as they should. Scenario can be obtained in the mentioned thread.
The question is if anyone else has the same experience. This looks like a bug but before reporting it, I want to be sure I am not missing something important.
The situation is:
- playing with C3C 1.22 default rules
- carrier was loaded with 4 fighters (4.2.6) and placed in the tile adjacent to the city
- attacking bombers were non-stealth bombers (0.2.10) thus having 50% chance to be intercepted
- none of the bombers was intercepted in 4 turns when bombing the city
- fighters intercepted corretly after moved to city
- animations were ON
- and finally: I am very sure that all the fighters were on AS while on carrier. No recon, no rebase, just AS.