In my medieval mod I've had an inexplicable problem since very early on in the modding: chopping forests doesn't yield any production at all.
I'm completely at loss as to what causes this since I didn't notice when the problem started so I'm not sure which change in particular could have caused it. It's very hard to backtrack by now and find out what exactly is the problem. I've compared the BuildInfos files of my mod and the vanilla game countless times and can't find anything there which could be a problem.
What may be relevant here is that I've completely removed the Fallout feature from my mod as well as a number of improvements and the Railroad routetype. I can't see how this would really matter but you never know
So, has anyone had a similar problem here or could someone familiar with the source code tell me which of the game files handle forest chopping so I could try to look a bit "under the hood"?
Any help much appreciated!
I'm completely at loss as to what causes this since I didn't notice when the problem started so I'm not sure which change in particular could have caused it. It's very hard to backtrack by now and find out what exactly is the problem. I've compared the BuildInfos files of my mod and the vanilla game countless times and can't find anything there which could be a problem.
What may be relevant here is that I've completely removed the Fallout feature from my mod as well as a number of improvements and the Railroad routetype. I can't see how this would really matter but you never know

So, has anyone had a similar problem here or could someone familiar with the source code tell me which of the game files handle forest chopping so I could try to look a bit "under the hood"?
Any help much appreciated!