Hello everyone,
Nice site/forum. I discovered it while trying to Google my problem. I hope someone can help....
I've dug out my old Civ 2 CD and installed it on my Asus Eee 1000H, running Windows 7. After installing the Indeo drivers, (almost) everything works great! I don't have to run in any "compatibility" modes or anything. I was surprised, seeing as how Civ2 was designed to run in Windows 3.11.
I have installed the 2.42 patch.
Anyway, the problem I'm having is that the City window is too big, when my screen resolution is set at 1024x600 (native resolution of my LCD). The top and bottom of it are cut off, and it's basically unusable. However, if I set the resolution to 800x600, everything is just fine. The City window (and other dialog boxes) are much smaller, and fit the screen just fine. See attached screenshots.
My theory is that Civ2 is detecting the width of my screen as 1024 pixels, assuming it's 1024x768, and blowing everything up accordingly, which is okay except for the City window. Has anyone seen this before? Is there any way to disable it or work around it?
If I have to, I'll just run at 800x600, but I'd like to be able to use the full width of the screen... any ideas??
TIA!
Nice site/forum. I discovered it while trying to Google my problem. I hope someone can help....
I've dug out my old Civ 2 CD and installed it on my Asus Eee 1000H, running Windows 7. After installing the Indeo drivers, (almost) everything works great! I don't have to run in any "compatibility" modes or anything. I was surprised, seeing as how Civ2 was designed to run in Windows 3.11.
I have installed the 2.42 patch.
Anyway, the problem I'm having is that the City window is too big, when my screen resolution is set at 1024x600 (native resolution of my LCD). The top and bottom of it are cut off, and it's basically unusable. However, if I set the resolution to 800x600, everything is just fine. The City window (and other dialog boxes) are much smaller, and fit the screen just fine. See attached screenshots.
My theory is that Civ2 is detecting the width of my screen as 1024 pixels, assuming it's 1024x768, and blowing everything up accordingly, which is okay except for the City window. Has anyone seen this before? Is there any way to disable it or work around it?
If I have to, I'll just run at 800x600, but I'd like to be able to use the full width of the screen... any ideas??
TIA!