acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,496
I haven’t played GS yet, but have been following people here particularly @Victoria . So far, it looks like the pillaging buffs are a mess... worse than chop overflow which they just got rid off.
TBH, I think the buffs have really just crystalised the inherent problems with the pillaging mechanics.
Thoughts:
Pillaging. Pillaging is a good idea in principle. It provides a different reason to war beyond conquest, and creates some interesting tactical options. But it’s not working as intended.
Norway. Making pillaging scale doesn’t buff Norway. Yes, Norway is particularly good at Pillaging, but only in the early game. After that, really everyone can pillage just as well (particularly with Privateers). If Norway needs a buff, then they need a buff. Tweaking pillaging seemed like a good idea for them but on reflection is a bust.
Pillaging improvements. If you’re going to have pillaging, then you’re going to have pillaging improvements. But the way it works now is broken. Getting science and culture just from pillaging improvements is way too powerful, particularly when it scales. Pillaging improvements needs to only yield gold or faith and really shouldn’t scale.
Pillaging districts. This isn’t incentivised enough. You basically never pillage districts because it just hurts you when you capture a city. If pillaging improvements didn’t yield science or culture then that would help incentivise pillaging districts. Pillaging districts probably should scale too.
I’m glad FXS did look at pillaging again, and I had thought scaling it did make some sense. But this mechanic is just not doing what’s intended and needs another look. Hopefully something that’ll get picked up in the 30 day patch.
TBH, I think the buffs have really just crystalised the inherent problems with the pillaging mechanics.
Thoughts:
Pillaging. Pillaging is a good idea in principle. It provides a different reason to war beyond conquest, and creates some interesting tactical options. But it’s not working as intended.
Norway. Making pillaging scale doesn’t buff Norway. Yes, Norway is particularly good at Pillaging, but only in the early game. After that, really everyone can pillage just as well (particularly with Privateers). If Norway needs a buff, then they need a buff. Tweaking pillaging seemed like a good idea for them but on reflection is a bust.
Pillaging improvements. If you’re going to have pillaging, then you’re going to have pillaging improvements. But the way it works now is broken. Getting science and culture just from pillaging improvements is way too powerful, particularly when it scales. Pillaging improvements needs to only yield gold or faith and really shouldn’t scale.
Pillaging districts. This isn’t incentivised enough. You basically never pillage districts because it just hurts you when you capture a city. If pillaging improvements didn’t yield science or culture then that would help incentivise pillaging districts. Pillaging districts probably should scale too.
I’m glad FXS did look at pillaging again, and I had thought scaling it did make some sense. But this mechanic is just not doing what’s intended and needs another look. Hopefully something that’ll get picked up in the 30 day patch.