I was on the honor tree trying to get happiness so I could continue to warmonger for techs while I beeline military as Assyria and noticed that "Professional army" still has the cost reduction for upgrades but no longer has happiness for walls and castles and such. It looks like they replaced it with a reduction in the cost to build the Barracks, Armories, and military academies 50% faster.
Was there a point to picking honor outside of fixing the unhappiness caused by your expansion from constant conquest?
I only tend to build these in key unit making cities myself to keep my maintence costs down so I can unit spam when I'm going military so this benefit just isn't going to come up in many cities, but I always need happiness when I'm on an extended (permanent) military campaign so I feel this was a bit of an odd change for the tree.
It seemed honor was always unpopular when polled and when you see a deity lets play it seems to still be unpopular and when madjinn tried to explain how to use it, even though he was picking civilizations that do better with honors then other civs, he had to retry several to make it approach being as worth while as other openers.
I'm not sure if I missed something about honor though so I thought I'd bring it up on this forum. What are your thoughts on this change in the game?
Was there a point to picking honor outside of fixing the unhappiness caused by your expansion from constant conquest?
I only tend to build these in key unit making cities myself to keep my maintence costs down so I can unit spam when I'm going military so this benefit just isn't going to come up in many cities, but I always need happiness when I'm on an extended (permanent) military campaign so I feel this was a bit of an odd change for the tree.
It seemed honor was always unpopular when polled and when you see a deity lets play it seems to still be unpopular and when madjinn tried to explain how to use it, even though he was picking civilizations that do better with honors then other civs, he had to retry several to make it approach being as worth while as other openers.
I'm not sure if I missed something about honor though so I thought I'd bring it up on this forum. What are your thoughts on this change in the game?