I'm not a programmer, and have not inkling as to how difficult this might be. As you know, there is a BMP-WBS utility, which is a great tool for scenario makers. However, I don't want to play save files, but rather, would like to play premade scenarios with such things as random resources, start positions, etc. that a map script can generate. For instance, a map script generated WBS file of Rhyse's worl map would be great, and ultimately replayable, if starting positions and resources were randomly generated rather than being in a save file. The BMP-WBS utility generates variables that build a WBS file. It seems to me that someone who was adept at programming ought to be able to have these variables sent to a map script rather than the WBS. Again, I reiterate, am not a programmer. I've no idea whether this would be a lot of work, or a simple cut and paste job. On Sirian's map script thread in General Civ IV forum, I was informed that map scripts can be made to generate the same map every time, and so, lacking this kind of utility, I'll probably be able to figure out how to directly input terrain features and coordinates into the script, however, a converter utility would make things a lot easier. On a related note, a WBS to map script converter would also be a nice feature. Anyhow, I hope someone who can program in python takes an interest in doing such a utility. Doing so is beyond my ability. Thanks.