chicorbeef
Emperor
- Joined
- Dec 26, 2017
- Messages
- 1,548
Why are none of your WLTKD fulfilled? That growth is very valuable and well worth paying for IMO. You could also fulfill a few city-state quests that would pay for it.
Why are none of your WLTKD fulfilled? That growth is very valuable and well worth paying for IMO. You could also fulfill a few city-state quests that would pay for it.
All the CS quests are either being worked on or aren't doable for various reasons.
Sorry, guess I need to make my wording more clear. I meant you have some city state quests that would give you money/influence for getting the luxuries you need for WLTKD (namely Citrus/Sugar as far as I can see).
How far are you in ideologies?
This is why I liked Fealty for this game, rather than statecraft. The extra growth would help you work more specialists, because its going to come down to a battle of your culture and science against the other civs, and fealty will do better than statecraft. That faith would help you use your reformation beliefs (though the +5 science per building is quite strong by itself).
Try to keep Morocco just barely not winning and remember that your science is going to get absurd when you hit the era for your 4th boost. Hopefully you've been planting acadmies.
He stated he does not have asceticism. You don't take clericalism if you don't have those allies.He's allied with 5 maritime city-states though (it's easier to ally them with Statecraft) and has Clericalism. And he has Asceticism. I think that's enough food.
Also, without Statecraft I think Morocco would win Diplo uncontested.
Did you use the two free techs yet? Keep in mind that taking order gave Morocco more tourism with you (I assume you are the hold out?)I'm 5 deep in Order. Freedom wasn't an option; Morocco went Order and just hit influential with me. I'm in the aforementioned race now:
Going to keep proposing Decol so he can't throw all his votes into UN.
Game is most likely done at this point, as much from lack of fun as anything else. Everybody is at war, so turns are taking several minutes after I click 'Next Turn.'
AI has dogpiled me, and in doing so given Morocco everything they need to win. On the same turn, they all voted to: Sanction me, enact the UN and not Decolonize Morocco. Immediately afterwards, everyone piled their Diplo units into my CS just in time to take away my ability to keep proposing World Ideology Freedom. With the sanctions, mass war with TR pillaging and theft of all my CS, my happiness is tanked. Thanks to Spaceflight Regulations, most of my cities are taking upwards of 30 turns to build a SS part. Currently working on SS parts in two cities and Recycling Centers/SS factories everywhere else. Should have built more than I did earlier, but I didn't think it'd really be necessary.
Currently waiting for the UN vote to come up; if Morocco is able to propose WI Order, I'm calling it.
Haha, I win again!
But ohoho, a plot twist!
View attachment 495194
Was absolutely not expecting that to ever actually pass. It was only proposed to exploit the WC mechanics and keep Morocco from being able to propose Order instead.
EDIT:
Or... not.
View attachment 495196
Apparently you don't have to be following the World Ideology. I guess that's a good thing to know. Guess this one is dead after all.
Apparently not. Check my edit.Funny.
Do they now need to repeal that successfully in one session and then propose Order as the WI in another? I don't have any experience with this late game WC stuff.
Funny.
Do they now need to repeal that successfully in one session and then propose Order as the WI in another? I don't have any experience with this late game WC stuff.
@Gazebo, I just saw you liked the last post before I posted my edit showing that the Hegemony vote is up after all. Am I missing something, here?