Ikael
King
- Joined
- Dec 2, 2005
- Messages
- 873
I think that we would all agree: happiness just doesn't cut it when it comes to limiting and curving huge empires. 3 happiness per city can be easily be putted aside due to colisseums and the accumulative happiness (having 3 times more cities means that you have room for generating 3 times more happiness that if you would have only one) means that huge empires snowballing way too much and AI civs colonizing every single inch of land avaible even if it doesn't makes sense.
How to solve that problem? By introducing a progressive unhappiness penalty for the number of cities. Say, the tenth city that you build is going to create way more unhappiness than your second, that way, from X number of cities onwards you should be really careful and ponder whetever your wars should always end with expansion or if it would be better to puppet state / liberate city states, giving small yet sturdy civilizations a la Dutch a chance to exist and allowing scenarios like civilizations collapsing due to overexpansion a la URSS.
Cities 1 -2:
each
Cities 3 - 4 :

each
Cities 5 > 10:



each
Cities 11 onwards:



each
That way if I would have 7 cities I would have: 2 unhappiness from the first two + 6 unhappiness from the other two +15 unhappiness from the last 2 cities, totalling 23
VS 21 with ye old system of yore. However, would I have a 4 city empire I would only have 6 unhappiness penalty VS 12 with the old city unhappiness system.
So do you guys think that it would be a good idea?
How to solve that problem? By introducing a progressive unhappiness penalty for the number of cities. Say, the tenth city that you build is going to create way more unhappiness than your second, that way, from X number of cities onwards you should be really careful and ponder whetever your wars should always end with expansion or if it would be better to puppet state / liberate city states, giving small yet sturdy civilizations a la Dutch a chance to exist and allowing scenarios like civilizations collapsing due to overexpansion a la URSS.
Cities 1 -2:

Cities 3 - 4 :



Cities 5 > 10:





Cities 11 onwards:






That way if I would have 7 cities I would have: 2 unhappiness from the first two + 6 unhappiness from the other two +15 unhappiness from the last 2 cities, totalling 23

So do you guys think that it would be a good idea?