Promotion Tree mod

ryanmusante

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Jan 4, 2018
Messages
1,198
https://forums.civfanatics.com/threads/ui-promotion-tree.458414/

For DefaultUnitType, is this just the basis for comparison for other units within that table?
Code:
<GameData>
    <Table name="UnitCombatInfosEx">
        <Column name="CombatClass" type="text" reference="UnitCombatInfos(Type)" default="NULL"/>
        <Column name="DefaultUnitType" type="text" reference="Units(Type)"/>
        <Column name="IsDefault" type="boolean" default="false"/>
    </Table>
The display for recon units is broken so I am hoping that UNIT_PATHFINDER as initial default would fix. What is the XML looking for?
Code:
    <UnitCombatInfosEx>
        <Row>
            <CombatClass>UNITCOMBAT_RECON</CombatClass>
            <DefaultUnitType>UNIT_SCOUT</DefaultUnitType>
        </Row>
 
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