Iceciro
Special Ability: Decimate
As you can guess from the thread title, this is a pretty varied list of things I just wanted to start an open discussion on.
1) Promotions + Experience: It wasn't until the gunpowder era I realized that Dynamic XP was turned on in my game - I noticed when I became very curious as to why I had so few Great Generals and well-promoted units aside from the XP they got from buildings. So my comments are
A) This system dramatically changes the game for experienced warmongers - it should probably be off by default. The lack of getting XP to keep your troops strong and smashing because you have a tech advantage hurts if you come up against an enemy of equal tech and don't have the elite troops you've grown accustomed to. But by far the biggest malus is that it cuts into your great generals, and hard.
B) Does the AI get the same dynamic XP? I've seen certain civs get GGs all over the place - are they just fighting more even battles, or are they getting an advantage here?
2) Battlefield Promotions - how are the random promotions gained on the battlefield given out? Do they pull from a certain list? I ask because some of the units I was counting on to hold a hillside picked up Fanatic as an autopromotion and were promptly driven over due to -15% defense. That... really sucked. Fanatic probably shouldn't be an autopromotion... because in some cases it does more harm than good.
3) Peaks - there are no peak defense/attack promotions... would it be too much if Guerrilla worked for peaks too?
4) Paratroopers/Privateers - it has always bugged me that these are specific units on their own. There's some argument for Paratroopers, but to me both of these things, being a paratrooper or a privateer, aren't enough to make them individual units - rather, I'd really love to see them enacted as promotions you can give troops/boats that have the same effect. You might say "but then you'd have piracy in the modern era" but then look at places like Somalia where you still do. If necessary the Privateer promo could give a -X% versus Modern Warhship classes or something. And lets face it, I'd just love to be parachuting flamethrowers into enemy cities rather than just base Paratroopers only.
1) Promotions + Experience: It wasn't until the gunpowder era I realized that Dynamic XP was turned on in my game - I noticed when I became very curious as to why I had so few Great Generals and well-promoted units aside from the XP they got from buildings. So my comments are
A) This system dramatically changes the game for experienced warmongers - it should probably be off by default. The lack of getting XP to keep your troops strong and smashing because you have a tech advantage hurts if you come up against an enemy of equal tech and don't have the elite troops you've grown accustomed to. But by far the biggest malus is that it cuts into your great generals, and hard.
B) Does the AI get the same dynamic XP? I've seen certain civs get GGs all over the place - are they just fighting more even battles, or are they getting an advantage here?
2) Battlefield Promotions - how are the random promotions gained on the battlefield given out? Do they pull from a certain list? I ask because some of the units I was counting on to hold a hillside picked up Fanatic as an autopromotion and were promptly driven over due to -15% defense. That... really sucked. Fanatic probably shouldn't be an autopromotion... because in some cases it does more harm than good.
3) Peaks - there are no peak defense/attack promotions... would it be too much if Guerrilla worked for peaks too?
4) Paratroopers/Privateers - it has always bugged me that these are specific units on their own. There's some argument for Paratroopers, but to me both of these things, being a paratrooper or a privateer, aren't enough to make them individual units - rather, I'd really love to see them enacted as promotions you can give troops/boats that have the same effect. You might say "but then you'd have piracy in the modern era" but then look at places like Somalia where you still do. If necessary the Privateer promo could give a -X% versus Modern Warhship classes or something. And lets face it, I'd just love to be parachuting flamethrowers into enemy cities rather than just base Paratroopers only.