This is my guide to a fast! Multiplayer game.
First of all let me say that the mp game is way too slow at the momement it took 3 hours to reach turn 100 for a 6 player game. This is just not acceptable.
These settings produce a fun game MUCH faster. By the turn 40-50 wars start and aggressive expansion is very real.
TEAMER RESEARCH.
Research in this game in MP takes way too long. One option to deal with it is to play a TEAMER 2v2 or 3v3. This way you get double or triple research which means you can start making fun a lot sooner. This produces extra 30 turns of actual fun game play. Even if you get stuck with a noob it still helps a lot to have a FAST game.
I understand some people don't like teamer games but at this moment this is the only way to make the game fast playable in multiplayer.
ERA
DO NOT start in ancient era. Start with at least Classical or Medieval.
With Medieval Start you get 2 settlers, 3 military units and 1 worker. Which helps with the speed issue A LOT A LOT!
Until they patch it I say there is absolutely NO REASON to start with an Ancient Era.
This alone saves you at least 40 TURNS - or at least 35-40 minutes of boring gameplay time where you just wait for stuff to research or finish building. In SP its ok but in MP NO GOOD.
By the time you finish expanding EVERYONE will leave the game and you will end up with AI which apparently now lags the game.
Resourses
Always run with a Legendary Start. This also helps with the speed issue - saves you 10 turns or so of gameplaytime (usually looking for a place to get the extra resourse etc.)
Speed
quck
Map Size
Small with 6 player works best because standard produces some very strange lag and speed issues.
City States
DISABLE CITY STATES. or 1 max. (lags the game)
What are your thoughts guys on this? And why people still play in slow games? Whenever I visit the lobby its all bad bad bad slow games.
I hope this helps someone.
First of all let me say that the mp game is way too slow at the momement it took 3 hours to reach turn 100 for a 6 player game. This is just not acceptable.
These settings produce a fun game MUCH faster. By the turn 40-50 wars start and aggressive expansion is very real.
TEAMER RESEARCH.
Research in this game in MP takes way too long. One option to deal with it is to play a TEAMER 2v2 or 3v3. This way you get double or triple research which means you can start making fun a lot sooner. This produces extra 30 turns of actual fun game play. Even if you get stuck with a noob it still helps a lot to have a FAST game.
I understand some people don't like teamer games but at this moment this is the only way to make the game fast playable in multiplayer.
ERA
DO NOT start in ancient era. Start with at least Classical or Medieval.
With Medieval Start you get 2 settlers, 3 military units and 1 worker. Which helps with the speed issue A LOT A LOT!
Until they patch it I say there is absolutely NO REASON to start with an Ancient Era.
This alone saves you at least 40 TURNS - or at least 35-40 minutes of boring gameplay time where you just wait for stuff to research or finish building. In SP its ok but in MP NO GOOD.
By the time you finish expanding EVERYONE will leave the game and you will end up with AI which apparently now lags the game.
Resourses
Always run with a Legendary Start. This also helps with the speed issue - saves you 10 turns or so of gameplaytime (usually looking for a place to get the extra resourse etc.)
Speed
quck
Map Size
Small with 6 player works best because standard produces some very strange lag and speed issues.
City States
DISABLE CITY STATES. or 1 max. (lags the game)
What are your thoughts guys on this? And why people still play in slow games? Whenever I visit the lobby its all bad bad bad slow games.
I hope this helps someone.