pineappledan
Deity
Hello,
I have a bit of a bone to pick with the Naval Ranged promotion lines.
So here are some issues I see with this setup:
I have a bit of a bone to pick with the Naval Ranged promotion lines.
Spoiler Naval Promo Lines :
So here are some issues I see with this setup:
- Indomitable is a really, really good promotion. Very flexible with the plague immunity.
- Why is this very pickable, defensive utility promotion Only on the Targeting line? It's exactly as necessary and useful a pick-up on the Bombardment line.
- Why is this promotion a prereq for Logistics? It's already a great promotion, it doesn't also need to be in-line with the best promotion in the tree.
- Not only is Indomitable a great promotion on its own, it is a much better promotion than Broadside, which you are forced to pick up if you are aiming for Logistics down the Bombardment line.
- Shrapnel rounds gives a big bonus vs land units, but is on the anti-city line. This is like giving the land melee Shock line a big +100% siege promotion right at the end. This isn't in the theme with the rest of the promotion tree, and it's the only promotion I am aware of in the game that works like a sort of "diversity" pick, giving the other side's main bonus as a tier 4 on the opposite side, meaning you have to be lvl 8 to max land unit damage.
- England's Ship of the Line gets Indomitable for free, which means that UU has instant access to logistics at 10XP. That means the SotL gets the 1st and 2nd most powerful promotions basically for free. This change was made specifically to take logistics Away from the SotL, but all it managed to do was make the unit even stronger.
- Make Indomitable available as a tier 4 leaf promotion to both Targeting III and Bombardment III, and remove it as a prereq tech to Logistics
- Move Shrapnel Rounds to be unlocked by Targeting III
- Make Shrapnel Rounds the Prereq tech to Logistics for the Targeting line