A proposed constitution for team SANCTA. --------------------------- WOTSAN ~ Way of the Super Awesome Ninja ~ WOTSAN I – the Art of Authority 1) This constitution shall govern the running and operations of Team SANCTA. Any MTDG game rules that are established, or any rulings from the game administrators will override anything written here. 2) Our team shall be known as "Team SANCTA!" – or, in long form – "The Super Awesome Ninjas – Cult of the Triple Alliance" and we are playing William van Oranje of the Dutch Empire. WOTSAN II – The Art of Governance 1) Citizens A citizen is any person who has joined Team SANCTA and has not withdrawn from the game. If someone from an eliminated team wishes to join our team, they may be accepted as a new citizen by the majority vote of all currently active citizens. Once a citizen, you have all the rights and privileges that citizenship grants. Specifically, Citizens have the right to vote in all polls and elections, read anything in our forums, post their thoughts and opinions anywhere, and the right to run for any office they’d like. 2) Leadership & Decision Making Team SANCTA will be led by a "Shogun" who alone has the power to implement the will of the people in the game. The Shogun will be elected by a majority of currently active citizens (ie, citizens that voted in the election). The Shogun will be aided in understanding and implementing the will of the people by the Council of Three Daimyo. The Daimyo will have no direct authority – but will rather serve as information gathers, organizers, and will hold the responsibility of reporting the "will of the team" to the Shogun. In the event the team is divided on a course of action, the Daimyo responsible for that area shall have the final say. 3) The Shogun - The Shogun shall be the head of the government and will play the save – however, the Shogun is obligated to follow the will of Team SANCTA to the best of his ability. In the event that no clear orders exist, or if there is confusion, or general lack of clear team will - the Shogun will have the final call and make the final decision. - In the event of a planned absence, the Shogun may appoint any citizen he'd like to fill in for him while he is away. - If the Shogun is unexpectedly absent, and there is less than 6 hours remaining on our team turn timer, then any of the Council of Three Daimyo are empowered to play the save as temporary Shogun. If less than 2 hours remain on the team turn-timer without word from the Shogun or any of the Daimyo, any citizen should take the mantel of temporary Shogun and play the save. 4) The Council of Three Daimyo - The Council of Three Daimyo shall be made up of a Daimyo of Domestics, Daimyo of State, and the Daimyo of War. Their specific areas of responsibility are outlined below: Daimyo of Domestics: Shall be responsible for managing and maintaining the Team SANCTA Domestics Thread. This thread will be for the solicitation of the "will of the team" on all matters regarding city builds and citizen assignments, economy slider settings, civic settings, religion, new settlements, workers, and wonders. The Daimyo of Domestics shall be responsible to post regular orders for the Shogun to follow in the "Turn Orders" thread. Daimyo of State: Shall be responsible for managing and maintaining the Team SANCTA Embassy & Nexus threads. These threads will be for the solicitation of the "will of the team" on all matters dealing with foreign relations, trades, alliances, correspondence, and declarations of war and peace. The Daimyo of State shall be responsible to post regular orders for the Shogun to follow in the "Turn Orders" thread. Daimyo of War: Shall be responsible for managing and maintaining the Team SANCTA Military & Exploration threads. These threads will be for the solicitation of the "will of the team" on all matters dealing with unit movement (other than workers or settlers). The Daimyo of War shall also be responsible for gathering team opinion on any potential active espionage actions (passive actions – ie: sliders – are controlled by domestics) The Daimyo of War shall be responsible to post regular orders for the Shogun to follow in the "Turn Orders" thread. 5) Elections - Elections for the office of Shogun & The Council of Three may be called by any citizen at any time. (But no election for any single office shall be held within 1 month of a previous election for that same position). Any citizen of Team SANCTA may be nominated, or nominate themselves, for the position, provided they own BtS and can access the PitBoss server. The official election poll shall be a public poll open for 5 days. Winner of the majority vote shall immediately become the new the new Shogun (or Daimyo) upon the close of the poll. - The sitting Shogun or any Daimyo may call for snap elections for their own position at any time, regardless of when the last election for their post was held. These snap election polls only need to be open for 1 to 3 days at the discretion of the official calling for the election, but they will not count against the "1 month waiting period" for normal citizen called elections. WOTSAN III – The Art of Organization - All primary information and discussion of all Team SANCTA matters will be organized in the following 8 threads: Played Turns: Only the currently elected Shogun should post in this thread. It will serve as a log of all played turns, and the Shogun is obligated to provide sufficient and timely updates on each turn played. Questions about anything in this thread should be posted in the "General Turn Discussion" thread. General Turn Discussion: This thread is for asking questions about anything in the Turn Update thread posted by the Shogun – or for items too general, too broad, or too immediate to fit neatly into one of the other threads. Die Schlapphüte: This thread will be for collecting screenshots of the demographics screen and for discussion of those findings. Once espionage has come into force, this thread may also be used for discussion and analysis of general espionage findings. Embassy Threads: The Daimyo of State shall create a new Embassy thread for each opponent team that we encounter. The Embassy thread will then serve as the hub for discussion and decision making about all activities related to that opponent. Nexus: The Daimyo of State shall create and maintain a Nexus thread for the collection of the most up-to-date general information about every opponent for ease of reference – particularly for citizens of Team SANCTA who cannot access the PitBoss server. Exploration: The Daimyo of War shall create and maintain an Exploration thread once we have more than 1 or 2 units assigned to exploring. This thread will be for the solicitation of the will of the team on the activities of these units – as well as how/if to name them. Military Command: The Daimyo of War shall create and maintain an this thread once we have more than 1 or 2 non-exploring units with an attack value. This thread will collect team opinion on defensive positioning, attack plans, general unit orders, and naming for any units desired. Decisions about active acts of espionage will also be decided in this thread. Domestics: The Daimyo of Domestics shall create and maintain this thread for all key decision making on running our cities, economy, technology, etc. This thread will also house discussion and decision making on naming cities, workers, settlers, and any terrain features. WOTSAN IV. The Art of Change This Way of the Super Awesome Ninja may be amended in 2 ways A) Factual/typographical errors: Any citizen may point these out and have them corrected. B) Substantive changes: If something significant needs to be changed, a unanimous vote by the Shogun and The Council of Three Daimyo, or a 2/3 vote by the citizens, and the constitution will be changed. ------------- Whew! That's a start anyway… should get conversation going! What do you think? Let's hammer this out so we can put something to a vote.