HeraldtheGreat
King
I'm getting the feeling that protecting naval trade routes could be quite important early game, depending on the production cost. If high enough, maauding barbarians or an agressive neighbour (screenshots show potential for unrestricted naval blockades) could be a serious nuisance, so it might be worth fogbusting along coasts, and later even founding cities along trade routes to ensure they're existence. Of curse, I could be making a fire out of a candle, and this won't matter much, just an idea. So, what do you think?