- Joined
- Oct 25, 2000
- Messages
- 12,499
Just finished the GOTW with a spaceship win in 2016 AD on Emperor level.
This week's Civ is the Americans.
Here are some notes from my game:
First time I tried this game, my second city got flipped by the Egytians. So be careful not to build too close to Thebes in the beginning! It's also important to focus on culture early on so your culture is not too inferior. I settled the great person in Washington and built the Stonehenge there. It's not a useful wonder, but I built it mainly for culture (and it's cheap to build).
It's a good idea to form a warrior army and use it to attack the barb camps. Otherwise you will waste lots of turns healing.
The Knights Templar is easy to get in this week's game. However, the single Knight unit was not very useful, since AI city usually has archer army defending. The best you can do is use it to harass AI units on the field, or maybe attack a non-capital city if the city has a hill next to it.
Focusing on culture paid off and I was able to flip cities early. A great person allowed me to flip the Aztec city of Texoco which was very far away. Shortly after that, my superior culture flipped two more Spanish cities, which were above Texoco.
I mainly focus on culture and defense in the first half of the game, and didn't begin to attack AI cities until I built Leo's Workshop and upgraded my units to tanks and modern infantry. After that, I first destroyed the Spanish, then the Japanese, then the Egyptians. Flying Fortress (bombers) are really useful because of their mobility. I had like 6 wings of Flying Fortresses and they made capturing cities so much easier. After capturing all Aztec cities except their capital, I surrounded the city and also used 4 battleship fleets for naval blockade. After that, it's just waiting for spaceship to arrive Alpha Centauri...
This week's Civ is the Americans.
Here are some notes from my game:
Spoiler :
First time I tried this game, my second city got flipped by the Egytians. So be careful not to build too close to Thebes in the beginning! It's also important to focus on culture early on so your culture is not too inferior. I settled the great person in Washington and built the Stonehenge there. It's not a useful wonder, but I built it mainly for culture (and it's cheap to build).
It's a good idea to form a warrior army and use it to attack the barb camps. Otherwise you will waste lots of turns healing.
The Knights Templar is easy to get in this week's game. However, the single Knight unit was not very useful, since AI city usually has archer army defending. The best you can do is use it to harass AI units on the field, or maybe attack a non-capital city if the city has a hill next to it.
Focusing on culture paid off and I was able to flip cities early. A great person allowed me to flip the Aztec city of Texoco which was very far away. Shortly after that, my superior culture flipped two more Spanish cities, which were above Texoco.
I mainly focus on culture and defense in the first half of the game, and didn't begin to attack AI cities until I built Leo's Workshop and upgraded my units to tanks and modern infantry. After that, I first destroyed the Spanish, then the Japanese, then the Egyptians. Flying Fortress (bombers) are really useful because of their mobility. I had like 6 wings of Flying Fortresses and they made capturing cities so much easier. After capturing all Aztec cities except their capital, I surrounded the city and also used 4 battleship fleets for naval blockade. After that, it's just waiting for spaceship to arrive Alpha Centauri...