Purchased units start with full movement possible?

Lonkut

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Jul 13, 2004
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I would like to make units I purchase have full movement when they appear the same turn. Is it possible and how?
 
It's possible in Lua using SerialEventUnitCreated, unit:SetMoves and a check to be sure to catch only new units (the event is also called when unit are disembarking and on some other actions)
 
Can anyone actually make this and post the file with instructions on how to use?
 
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