pyramids for philosophical on immortal

Flamer123

Chieftain
Joined
Aug 12, 2007
Messages
67
agressive ai setting, pangea, immortal difficulty, normal speed and settings. leader with philosophical trait and WITHOUT a financial trait.

up till emperor i usually went for pyramids if i had a philosophical leader that had no financial trait either, cause SE is just the way to go early if ur not financial, and the pyramids compliment that perfectly. won pretty much consistantly.

However, i played 4 games that i lost whenever i went for pyramids on immortal - one of them was even with stone (but i had mongols and julius right on my doorstep). I did get the pyramids on all of them, but i lost the warmonger start, and had to stay with 4 cities till catapult/maceman arrive. one pyramid is worth 12 swordsman, and even if u have stone, that's 6 swordsman that are way too needed in the beginning of immortal (at least imho)

so my conclusion is to just not to even try to get them on immortal agressive ai even if u're philosophical, still unsure if u have stone nearby.

has anyone tried this setting and got to another conclusion?
 
In GTOM 20 (Immortal difficulty, persians, aggressive AI) I built the Pyramids and they ended up being key to my victory (for much of the game I was losing money on 0% science, so my entire tech progress hinged on a few cities running specialists). I can't remember if I had stone on that map, but I do know I chopped like crazy to build them, and this was fairly late in the game after I'd already destroyed or crippled 3 AI's, so I had mathematics for the chopping bonus.
 
@Fold: Tried that GOTM aswell, don't think stone was nearby, although you might've taken it fmro the mongols if i remember correct...
 
Oh wait I remember, Ghandi had it. I only decided to build the 'mids almost as an afterthought after capturing the stone city he had. Useful afterthought :D
 
Top Bottom