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Question about Great Prophets and Generals

Discussion in 'Civ5 - Creation & Customization' started by saigon1983, Nov 16, 2017.

  1. saigon1983

    saigon1983 Chieftain

    Joined:
    Jul 5, 2017
    Messages:
    35
    Gender:
    Male
    Location:
    Russia, Saint-Petersburg
    When creating Specialists, I could choose these options:

    <GreatPeopleUnitClass>UNITCLASS_GREAT_GENERAL</GreatPeopleUnitClass>
    <GreatPeopleRateChange>1</GreatPeopleRateChange>

    Same for Great Prophet.

    When I set proper specialist in building with slots, Great General bar appears in Great People tab, and GGPoints are properly adding to Great General. And it almost appears, when the time is come! But! From this point if I don't remove specialists, GG starts to appear EVERY turn! And if I have specialists in slots in other cities, then count of GGs appearing every turn is the same, as count of my cities))

    What I did wrong and how I could fix it?

    P.S. Same issue, when I create my custom GG (named Great Marshal), based on GG Description =(
     

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