Yaaa fellows!
I've still been quite confused with the choice firaxis made with submarines and attack submarines.
In my point of view attack submarines should be able to launch missiles whereas normal submarines could do the job of carrying spies or other special people. Furthermore as I understand the need of having a submarine that actually counters the submarine that launches missiles I also think that normal submarines should get the +50% bonus against attack submarines.
SO, I've decided to mod it my way and this leads me to my question because I need your help:
I've successfully changed the +50% bonus, the name of attack submarine to nuclear submarine, the civclopedia enters, the type of stuff the subs are able to carry (special people for normal subs and missiles for nuclear subs) BUT it seems that I can't change the number of slots in each specific submarine.
To be quite clear I now have WWII submarines that do +50% against nuclear subs and may carry 3 special people and on the other hand I have modern submarines that carry only 1 missile!
I thought the right parameter to be changed was <iCargo/> but I doesn't work.
And last but not least: in civclopedia description of submarines parameters the numbers are good!!
I don't understand what I've missed...
Someone can help me please?
PS: sorry for my english
I've still been quite confused with the choice firaxis made with submarines and attack submarines.
In my point of view attack submarines should be able to launch missiles whereas normal submarines could do the job of carrying spies or other special people. Furthermore as I understand the need of having a submarine that actually counters the submarine that launches missiles I also think that normal submarines should get the +50% bonus against attack submarines.
SO, I've decided to mod it my way and this leads me to my question because I need your help:
I've successfully changed the +50% bonus, the name of attack submarine to nuclear submarine, the civclopedia enters, the type of stuff the subs are able to carry (special people for normal subs and missiles for nuclear subs) BUT it seems that I can't change the number of slots in each specific submarine.
To be quite clear I now have WWII submarines that do +50% against nuclear subs and may carry 3 special people and on the other hand I have modern submarines that carry only 1 missile!
I thought the right parameter to be changed was <iCargo/> but I doesn't work.
And last but not least: in civclopedia description of submarines parameters the numbers are good!!
I don't understand what I've missed...
Someone can help me please?
PS: sorry for my english