Question about Rise of Rome

Master Shake

Warlord
Joined
Oct 26, 2003
Messages
165
Is it recommended that I try to build the wonders which the cities are set to build at the beginning of the scenario?

Or should I switch to easier improvements?

-mS
 
Build Legions in your northern cities and Galleys in your southern cities
 
Hmm... I'm trying to figure out exactly how to apply your comments to my question.. :)

Are you saying keep the wonders, but build your recommendations in all other cities?

Or are you aying replace the wonders with your recommendations?

In either case, I'd be interested in seeing some discussion on why your suggestion is the best one...

-mS
 
The scenario is a short one. So I would say that, unless you think the wonder will help your effort to win, I wouldn't bother.
 
It's up to you of course, I'd recommend building them in a safe place, you don't want them captured.

Most of Rome's cities are safe anyway, so if you play as Rome it doesn't matter much.
 
Dont bother with the Wonders

The Heroic epic is the only wonder worth building (ok maybe Hadrians wall)

In the West your strategy hould be to destory the Carthagian empire so you'll focus most of our units on doing that

Diplomaticly you want to get the Celts to goto war with Carthage (this stops the Carthagians from getting the celts to attack you.)

In the east its going to be a Diplomacy game for most of the game

The Persian empire is you big enemy, and while there not an imediate concern they can beat you on points at the end of the game.

The Key is to have all of Persias neighbours at war with them and to keep them at war with them through out the game. You want to keep the Egyptians, Macedians and Scythians at war with the Persians for as long as possiable. If you can do that the persians will exhaust themselves fighting on 3 seperate fronts which will slow there growth and likely exhuast the Greeks and stop the Egyptians and the Scythians from attacking you
 
Lighthouse is a nice wonder to maintain sea superiority. I played this scenario twice and left 2 cities making wonders - switched them to the lighthouse and hadrians as they got close to getting done.
 
I played this scenario as Rome, a lot of fun, even fighting off Hannibal's elephants as they tried to come over the Alps! I built the wonders when I played this Scenario, although some micromanaging of the cities is required at the onset, in order to speed up the rate at which they were being built. The wonders that provide happiness are very helpful since you'll be in a virtual state of war throughout the entire scenario. If you can manage to build the Great Library, you can then stop researching techs and throw all of your gold at rushing barracks and military units to conquer Carthage!
Diplomacy is also a huge part of this game, keeping the rest of the world at war with each other and Carthage, allows you to lead Rome to gretaness...
 
The Wonders that are set to build at the beginning of the scenario is an AI setting, and not really an indication or hint of what you should build first. :)
 
I have just destoyed Carthage. Now, would you people recomend taking over Egypt or not? They have some tasty land you see and Macedon is too close for comefort so I think I will leave them be. For now...
 
Well you have to take over somebody ;)

What about the Celts?
 
I tried playing this one with Macedon. I was doing real well, conquered all of Asia Minor, and I had *four* armies of various combinations of hoplites and heavy cavalry. But then, with most of my forces stationed in Antioch, a SOD of maybe about 30-40 Immortals plus a heavy cavalry here and there approaches and kills 3 of my armies, with the fourth badly damaged. Those four armies composed the majority of my offensive force, and the still 20 or so immortals remaining were left basically free to begin retaking their lands...man, I hate SOD's.
 
Emperor Xerxes, I would attack the Celts as Louis XXIV suggests. This allows you to attack a weak enemy, and conquer/settle Spain & Gaul. Egypt has some nice luxuries, but that would put your forces far from home, and right next to the Persian menace!
 
Also, remember that GLs are your best friend. Don't waste them. I took over half of Carthage with two GLs
 
I completed the scenerio. I took over Carthage, then the Celts, then the Goths (with the help of Sythia) then Egypt. After building up a massive force I then took over almost all of Macedon. It was only on Monarch level but my Roman Empire was roughly equivalent to the real one, I even had cities in Britain though I won by 50% world population before I could backstab the Persians.

Oh well. On to Fall of Rome!

*watches as Roman Empire crumbles*
 
I am playing this one at the moment as macedon - i built the hadrian wall wonder to put a wall around each city i took over - really helped alot with the defence and allowed me to move on with my offences more quickly... i also built the other wonder that puts a temple in each city to make ppl happy and also help culture to expand borders... dunno if this really helped with the land owership percentage but prollly did. rise of rome? more like rise of macedon :p
 
I played this scenario as the greek, regent difficulty, IMO the roman is the easy way. Try to attack immortals in mountain with hoplite.. But yes i kept some town building wonders while the others recruited troups (heavy cavalry is nice) .
 
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