Are victory wonders unique like world wonders, or are multiple factions allowed to build each like a national wonder?
In my current game, one of the other players has completed the Beacon. I can DOW to prevent her from winning, but I'm not sure what the best course of action will be in the war. I have a few questions...
1. If I conquer her capital and gain control of the Beacon, will I keep this wonder?
2. If so, it is unique (see above world/national wonder) and will keeping it prevent anyone else from achieving this victory?
3. Would it be better to destroy the Beacon? This might be easier than taking her capital.
In my current game, one of the other players has completed the Beacon. I can DOW to prevent her from winning, but I'm not sure what the best course of action will be in the war. I have a few questions...
1. If I conquer her capital and gain control of the Beacon, will I keep this wonder?
2. If so, it is unique (see above world/national wonder) and will keeping it prevent anyone else from achieving this victory?
3. Would it be better to destroy the Beacon? This might be easier than taking her capital.