1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Question about Wonder Economy

Discussion in 'Civ4 - General Discussions' started by ahmedhadzi, Oct 8, 2008.

  1. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC
    OK. So i see this is very popular topic lately, I tried this strategy and it works perfect. My only question is about GPs. I build in this order two games in a row: Stonehenge, GW, Oracle, mids and first two GPs are spies (both games)??
    I mean can't complain a lot, but still great prophet would be much more handy at the begining of the game. Anybody care to shed some light on this, or it is just damn luck?
    Thanks
     
  2. TheMeInTeam

    TheMeInTeam Top Logic

    Joined:
    Jan 26, 2008
    Messages:
    25,708
    Nothing special, you just had bad luck. You're more likely to get a prophet and less likely to get an engineer than a spy. Since GW is 2nd though the chances of a spy can't be terrible, although twice in a row is a somewhat raw deal it's far more likely than losing at 90% odds which pretty much happens every game multiple times ;).
     
  3. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC
    Yeah but two spies in a row, in two seperate games, that is some luck:confused:
     
  4. Combat Ingrid

    Combat Ingrid Spy Unit

    Joined:
    Jan 22, 2002
    Messages:
    188
    Location:
    Within your borders
    Just aim for a great spy instead in your next game, then you should get the prophet ;)
     
  5. methusaluh

    methusaluh Chieftain

    Joined:
    Sep 25, 2008
    Messages:
    5
    I actually enjoy getting two spys. they make for great recon in my early wars and can be used to cause great discontent when i get my standard spies
     
  6. Magma_Dragoon

    Magma_Dragoon Reploid

    Joined:
    May 10, 2008
    Messages:
    2,354
    Getting 2 great spies lends itself to an early EE. Settle the first and build Scotland Yard witht the second. Tech to alphabet, then steal anything you need.
     
  7. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC

    Wow, that's great idea, thanks a lot. I just finished one more game, this time on prince, same thing I think I got like 3 spies out of first three GPs. Again, same build order: Stonehenge, GW, Temple of Artemis, Oracle, mids...
     
  8. Turquoiside

    Turquoiside Emperor

    Joined:
    Jun 18, 2008
    Messages:
    1,552
    Actually, when I do it I build a settler first thing and build Stonehenge only for the GP points. While I get the GW in Edirne, I'll build Stonehenge and the Oracle in my capitol so I usually get 2 GPs and then a GS. (GP here means Great Prophet.)
     
  9. CoZe

    CoZe Warlord

    Joined:
    Oct 19, 2007
    Messages:
    193
    I play as egypt and after building stonehenge I have UB in all my cities and can run 2 priests, so I run some priests for a while for an ultra quick GP. Sometimes I settle him, or burn for a religion.
     
  10. Ian Kognitow

    Ian Kognitow Deserter

    Joined:
    Feb 27, 2006
    Messages:
    151
    Actually, if going for wonder economy, rather than settling or Scotland Yard I find early Great Spies more useful as golden age fodder. Activate, for instance, when you hit aesthetics or literature and you can work on, say, Parthenon, Statue of Zeus, and Great Library simultaneously in your 3 primary culture cities. Given that the pursuit of wonder economy is likely to involve an Industrious leader and/or early building resource, with minimal chopping it's quite possible to have the wonders done in each city by the time the golden age ends. And keeping in mind that GP points are doubled during the golden age, it's also likely you'll have or be close to a new great person by the time you're done anyway.

    Another option is to use the Golden Age to speed-up or ensure getting Pyramids and Hanging Gardens in order to get early Great Engineer points - obviously to perpetuate further wonder building.

    And even with two spies, I'd think of saving both. Build the Mausoleum. Start Golden Age. Get a Great Artist (or get the free one from Music) or spare Great Scientist (assuming you'd use first one for an academy). Golden Age again. By the time those golden ages are finished, you may likely be close to or in position for Liberalism slingshot. Sling to Nationalism. Build Taj Mahal (possibly with saved Great Engineer). Automatic Golden Age. Enjoy solid tech lead and clean up on the various free great people from founding technologies (physics, communism, economics, etc). Again, keep in mind that through these Golden Ages, you may easily have 2-3 GP farms generating 50-100 GP points per turn, so there should be a number of other great people emerging for you to settle, build special buildings, or bulb additional techs all the while.
     
  11. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC
    I did something like that last night. I got Pericles as random leader so I skipped Stonehenge and went for GW straight, got first spy settled it. My economy was very strong because of great resources that I got at the begining. I just skipped builidng Mausoleum by mistake. But great spy allowed me to steal some techs that I didn't wont to waste my time research and got finally 3 golden ages, by turn 150 and I'm still warming up, but thanks for all the advice. It really opens up so many ideas for me. Thanks guys and girls if there is any:lol:
     
  12. Gumbolt

    Gumbolt Phoenix Rising

    Joined:
    Feb 12, 2006
    Messages:
    23,254
    Location:
    UK
    Perhaps if you dont want a great spy avoid great wall or build it in a secondary city less likely to pop a Great person. There are other wonders.
     
  13. djvandrake

    djvandrake Prince

    Joined:
    Feb 7, 2008
    Messages:
    404
    Location:
    Mediocrity
    :agree:

    I'll skip the GW sometimes to keep from getting great spies. Prophets are so much more useful for my playing style.
     
  14. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC
    Well the whole point of the thread was for me to find some usefull idea what to do with great spies. I started playing with Pericles so I can skip Stonehenge all together and go for GW to get early G Spy, which can be as I just found out used very efective for stealing techs which I will not spend time research myself. So in the long run and effect I think now that G Spy is better for the start and then G Prophet later on. Especially because I'm trying to skip founding early religions.

    Still trying to focus on Wonder Economy though, but I changed my build order, so now it will be GW, then temple of Artemis then Oracle, and then mids. For some reason I noticed that AI sometimes delay on completion of mids so I can save it for last. So first GP is usualy spy, which I settle, then mostly G Merchant which I use for trade mission so I can spread and still tech fast at high rate and then I focus on G Prophet. But then again, maybe there is alternative.
     
  15. Ian Kognitow

    Ian Kognitow Deserter

    Joined:
    Feb 27, 2006
    Messages:
    151
    If not saving for a corporation, I'd settle any early great merchants rather than using for a mission. It's better long-term, especially in combination with potentially settled prophets, the settled merchant will do much to keep you out of deficit spending while still having an 80-100% science slider position (it can also take a significant number of turns to send the early merchant out to somewhere worthwhile to run the mission). Also, the extra food it brings will do a bit to help running an extra regular specialist.

    The exception would be if you have a lot of units ready to upgrade and need to increase your military capability after spending all your time building wonders.
     
  16. Old_Man_River__

    Old_Man_River__ Chieftain

    Joined:
    Jun 25, 2008
    Messages:
    34
    To me it doesnt matter which type of great person I get first. I always use him to initiate a golden age anyway.
     
  17. ahmedhadzi

    ahmedhadzi Relocation Consultant

    Joined:
    Sep 23, 2008
    Messages:
    439
    Location:
    Astoria, NYC
    I think a using first GP if playing WE is a waste that early because, you should already edging your opponents without it. So any Golden Age until turn 100 when you have couple of cities up and running is a waste in my opinion. And playing as Phi civ, does not make you settle all the great merchants because you can adopt caste system and generate any number that you need. But a load of cash that early on is I think always handy.
     
  18. Jewman

    Jewman Prince

    Joined:
    Dec 3, 2006
    Messages:
    510
    Location:
    maryland land of crabs
    i build the mauselleum of maussalaus or whatever its called every game.
    and i save up my great spys (or use em to get points to steal useless techs from a neighboring civ) and then just golden age for a loooong time. I had a 60 turn golden age the other day. And it started with the Taj Mahal. it was amazing. best idea ever.
     
  19. Ian Kognitow

    Ian Kognitow Deserter

    Joined:
    Feb 27, 2006
    Messages:
    151
    It depends on circumstances. Generally, with a G Scientist it's typically better to establish an academy as soon as possible. And certainly with a G Engineer, that's an extra wonder right there. As for the others, situationally, prophets are often better for a shrine or just settling, as is a merchant often better for settling. Also, as Ahmedhadzi notes, early cash is good, and one of the better ways to establish that is actually to settle Great Merchants or Prophets. That leaves Spies, which I argued earlier are the better golden age fodder. But then, again, it shouldn't be used indiscriminately, but rather situationally, when it can be optimized, for instance, when something like aesthetics opens up multiple wonders to build.
     

Share This Page