Hi.
Quick Question for anyone who might know.
Is there a way in the XML to adjust the relative frequency of barbarian city spawning and unit spawning separately?
I am creating a mod for myself that has smaller/slower step-wise progression, realistic population models, and large scale; therefore I do not want the traditional spawn rates as the barbarians will overpopulate the earth far too quickly. I can adjust the barb city distance to prevent/keep far away city-spawning altogether but that is not the ideal fix.
Also, i'm looking to include the Revolution mod which would then allow these barbs to form civs later on. So i really need to be careful about the number or frequency of barb city spawning; however I'd like to maintain a reduced but still competitive rate of barb unit spawning.
Ok, that is all. Thanks!
-Peyoan
Quick Question for anyone who might know.
Is there a way in the XML to adjust the relative frequency of barbarian city spawning and unit spawning separately?
I am creating a mod for myself that has smaller/slower step-wise progression, realistic population models, and large scale; therefore I do not want the traditional spawn rates as the barbarians will overpopulate the earth far too quickly. I can adjust the barb city distance to prevent/keep far away city-spawning altogether but that is not the ideal fix.
Also, i'm looking to include the Revolution mod which would then allow these barbs to form civs later on. So i really need to be careful about the number or frequency of barb city spawning; however I'd like to maintain a reduced but still competitive rate of barb unit spawning.
Ok, that is all. Thanks!
-Peyoan