Question...Do you play for score or do you play for fun?

What style of play do you use in Civ III?

  • Go for the highest score (early victory, culture, spacerace)

    Votes: 9 13.2%
  • Or just to play for fun by building an empire and creating interesting situations to play out

    Votes: 59 86.8%

  • Total voters
    68

ventricle

Chieftain
Joined
Dec 6, 2001
Messages
11
Location
Boston
I am curious, do people play to get high scores or do people play just to play? I like to play and build my empire, I could care less about conquering the world before AD or building a spaceship. To me, this game, in all its forms Civ, Civ 2, Call to Power, etc, is about creating an empire, it has never been about trying to get the highest score. I am curious on how other people play.
 
I play for fun.

The most exciting part for me is exploration and the rush to expand my empire. Once all terrain is settled, I get kinda bored. I can only handle moving hundreds of units for a couple of turns before a war starts to bore me. When I get this far, I usually resart and do it again.
 
I hate milking the game.

Even in Gotm, I play to have fun.

Score does'nt matter. In fact, the system is stupid because it encourages people to milk.
 
When it ceases to be fun it is time to quit. I can get all the stress I want at work.
 
I would play for score, except score is almost all calculated on terratory, which means a Domination/Conquest approach is necessary to do well.

That's a pile of sh*t IMO.

Should be score for building Wonders, much more score for an early finish, and orders of magnitude more score for Future Tech.

So I play for fun, and try to finish the game ASAP. :)
 
It seems as though a good number of us look at Civ III in the same way. The usual course that one of my games takes is that I like to build my own cities up and build up extensive infastructure aroud them. I build up a nice defensive army, with enough offensive units to handle the occasional fire fight with a neighboor, but for the most part I try to focus in on my own empire. I don't shy away from a good fight if it presents itself, especially if the AI drops a new city right against my border or in a culture gap.

I think the GOTM are fun, but they encourage people to play in a way that contradictory to the basic tenets of the game, which is to build an empire that lasts the test of time. Though, the designers of the game put in the culture concept, which I think is great, but I wish that the AI paid more attention to culture. It seems as though I am rarely in danger of losing to the AI in a cultural victory. Yes there are the occasional city flip-flops, but always ones on the borders. If the AI was more sophisticated, or that MP was ready, then I think that Civ III would reach its full potential, but until then, we make do with what we have.
 
I play solely for fun. I often act in an "irrational" manner, entering wars to aid small civs that helped me in the past, giving tech to enemies to get tougher opposition, trying to encourage the creating of a large enemy to fight interesting wars with and lots of other things that are bad if you want to get a high score. :)
 
Why are the options "Both" (my style) and "None of the above" (why in the world are you playing) listed?
 
Games are to be fun!!!!!!!!!!!!!!
Sometimes I ally with the little guy to teach the big guy that picks on the little guy a lesson. I then give the little guy all the cities I conquer, make peace, and watch the former little guy beat the (censored) out of the other one.
:p
 
What a silly question. :p
Seriously, games are meant to be fun. The Civ series thankfully has never been an exception. It may have flaws, but it is still a damn fine game.
 
Its a loaded question. U imply that folks who play for high score dont have fun doing it, which is probably not the case.:egypt:
 
I like to play for score. I hate milking the game but if I'm trying to get a HOF score i do milk it, although incredibily boring. Only units to move are those damn workers to clean pollution.

And there's nothing more i hate about milking then having to go to almost all my cities to sell of those temples and chatedrals sicne my luxury rate takes care of the hapiness and i don't want cultural win too early.

I'm currently milking my regent game at the best i can. I sold off all my culture except wonders. Went to each city one-by-one from the cultural advisor screen.

Attached an image. I have most of the world under my control, have crippled the Indians to 4 cities and the Iroquois to 6 cities. I have eliminated the Germans, Aztecs, Zulu, English, Americans, Greeks and the Romans destroyed the Japanese.

The Russians have been nuked so hard by me, they have no productive cities left. The only power left is Rome with quite a few cities, but no aluminum so they won't be able to complete their 4 space ships parts for a while, and i have 20 ICBMs and a stack of 40 modern armor ready to make sure that the Romans won't build the space ship.

But it is 1964 and i have 4900 points but going up 32+ points per turn and SirPlebs calculator projects a score of 6800 or so. That means i will be 3rd place in HOF for regent. Yet i have almost 100 turns to go and it is so boring. Every turn just sell off some improvements and clean pollution and change cities to produce wealth.

Again I'm so obssesed with beating HOF scores so i play for score always.
 

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I caught myself the other day playing for score! :eek:

After smacking myself upside the head, I have once again put the fun back into my games.
 
I always play for fun, although I do go for score towards the end. I just love micromanagement;)
 
I always play for fun, and that can sometimes include milking - when my goal is getting all lux or something like that. But usually I quit when it is clear that I`ll win.
 
Originally posted by Zarn
Games are to be fun!!!!!!!!!!!!!!
Sometimes I ally with the little guy to teach the big guy that picks on the little guy a lesson. I then give the little guy all the cities I conquer, make peace, and watch the former little guy beat the (censored) out of the other one.
:p

Lol! Here I was thinking I ws the only one who did things like give away conquered cities.

My goal is to win at least one game by each victory condition. Currently am trying the cultural in one city (have one city reach 20,000 cp), and my determination to win THIS WAY has led to some bizarre strategies on my part. I have determined that my capital, Babylon, will hit the 20,000 cp by about 1950. Currently it's about 1600 AD. So all my strategy at this point is to ensure that the game goes on long enough. This means I've stopped building cultural improvements in all other cities, and I've stopped conquering. Nonetheless, I'm maintaining an expensive war with the 2 biggest civs just to slow down their research/tech trading. And giving away cities to the French, who by all rights should have been eliminated by now.

Strange, but lots of fun, especially since all I need to win is time. Am actually thinking about letting the periphery towns decay and get conquered, as long as I'm sure I can keep a healthy core of 12 cities or so...
 
I have yet to play this stupid game for fun! Civ3 is the most frustrating game ever created in the history of computer gaming!

Yin was right..................................
 
I have been working on getting higher scores lately, using an early horseman rush to secure my continent, followed by peaceful building, followed by invasion of the other continent or continents, followed by some more peace. The objective isn't so much score as it is what I call "ultimate power." If I were playing for score alone, I'd have to play Huge maps. I can't stand huge maps, and don't really like large ones, so I play standard maps.

High score requires lots of land and people, the earlier the better. This, unless you employ the ICS Settler Flood Strategy w/exploits (TM, Aeson), requires early conquest. If you want a really high score, you must fight - and fight early. Though I think the scoring system is totally screwed up (weighted heavily toward bigger=better, no adjustment for map size, to name a couple of things), I have come to enjoy the power of early warmongering. That just leads to much higher scores, and I am trying to milk one of my recent games. There are limits on my milking, however. I will not sell off my libraries & universities to attempt to delay a cultural victory. No way. I will use more irrigation than I normally would in order to boost my population. I have stopped just short of domination, and will not build or capture any more cities.

To make a long story short, I play for fun (isn't that the point?), but I have done some milking for score.

-Arrian
 
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