So, how do I make an animation to loop? (for a feature, like a forest).
I've gotten the animation into the game, (without any bones and .KF files), and now I want it to loop.
I checked the coastal wave files, and they got a flag in the EXTRA DATA (I think it was) that says something like "-name wave -loop".
But I cant add that to my own nif file.
And I dont know what to do in 3D studio max or the nif viewer to get it to loop. (Sure it does loop when viewing the animation in those programs but not in the game).
And another question. How do I make a sprite? Or a flat polygon object that shows it's flat surface towards the camera at all times? Is this possible in the engine?
I've gotten the animation into the game, (without any bones and .KF files), and now I want it to loop.
I checked the coastal wave files, and they got a flag in the EXTRA DATA (I think it was) that says something like "-name wave -loop".
But I cant add that to my own nif file.
And I dont know what to do in 3D studio max or the nif viewer to get it to loop. (Sure it does loop when viewing the animation in those programs but not in the game).
And another question. How do I make a sprite? Or a flat polygon object that shows it's flat surface towards the camera at all times? Is this possible in the engine?