Kesler
Master Kekkler
Hello
I'm currently working on a mod idea that I've been toying with for a while (Bet you've heard that before) and while I've dipped my toes into setting up a shell of the Civ and Leader, I wanted to know if the game play idea I had was programmable into the current structure of Civ V.
I'm trying to recreate The Final Empire from the novel Mistborn, in which the prophesied hero fails against a dark presence. For 1000 years since an immortal God has ruled over a land of Ash and Steel.
Rebellion, fighting, and genocide is a key part of The Final Empire, and so I was wondering if it would be possible to program in military and production buffs the more unhappiness you have; The game play idea is that the more unhappy your empire is, the better your military will perform, and as such rebels will begin to appear in the Empire to go along with events in the book.
I realize this might go against the point of unhappiness, but I thought it might provide with an interesting game play style; There's no way to really know if it's fun until I test, and as such I wanted to know if it could even be programmed properly first.
(I do have some experience in C++)
Thanks
I'm currently working on a mod idea that I've been toying with for a while (Bet you've heard that before) and while I've dipped my toes into setting up a shell of the Civ and Leader, I wanted to know if the game play idea I had was programmable into the current structure of Civ V.
I'm trying to recreate The Final Empire from the novel Mistborn, in which the prophesied hero fails against a dark presence. For 1000 years since an immortal God has ruled over a land of Ash and Steel.
Rebellion, fighting, and genocide is a key part of The Final Empire, and so I was wondering if it would be possible to program in military and production buffs the more unhappiness you have; The game play idea is that the more unhappy your empire is, the better your military will perform, and as such rebels will begin to appear in the Empire to go along with events in the book.
I realize this might go against the point of unhappiness, but I thought it might provide with an interesting game play style; There's no way to really know if it's fun until I test, and as such I wanted to know if it could even be programmed properly first.
(I do have some experience in C++)
Thanks