Question to land mass/map tiles

matthias78

Chieftain
Joined
Mar 7, 2017
Messages
10
Hello, maybe someone can help me.
If I create a continents map/middle sea level, is there fixed/exact number of map tiles every time?
I was generating some continent maps and I have the feeling sometimes I get 2 big continents,
and sometimes 2 not so big continents? So the land mass/land tiles varies. Or Iam wrong?

Is there a method to see how many land tiles are on a map?

Thanks, Matthias
 

elmurcis

Emperor
Joined
Feb 16, 2011
Messages
1,193
Location
Latvia
Moving mouse over [(whatever you playing) Empire] in right corner and checking line "xxx from land (number/bigger number)" - that bigger number will be total number of land tiles on map.
 

f1rpo

plastics
Joined
May 22, 2014
Messages
1,552
Location
Germany
Wouldn't have occurred to me to check the scoreboard; great idea.

Most of the map scripts assign a randomized height value to each tile and set a height threshold that determines which tiles will become land. The threshold is set according to the target water ratio, i.e. 75% at Medium sea level for Continents. This way, the total amount of land should pretty much always be the same. Small lakes are placed separately, so that could be a (minor) source of variance.
 

TheBirdMan

Prince
Joined
Jun 5, 2018
Messages
420
Location
Northwest Zealand, Denmark
Just remember if you make you own map in WB and add/remove landtiles, then the total number of landtiles doesn't change. Not before you save the game as a WB-file and then reload it in WB - then exit WB and save it as a normal savegame.... That little operation will update the total number.

However, the correct number of land tiles is only interesting if you're going for a DominationVictory. Otherwise, it hardly has any significance - at least not one, that I know of.....
 
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