Questions & Answers

Shine On You Crazy Diamond
by Pink Floyd

I already respected you for all the work you've obviously put into all these mods (I don't have CIV IV yet though), but when I started reading the forum and read this comment my respect increased. Thank you for listening to great music :)
 
This is pretty awesome. A few general questions:

1. This mod essentially has the same victory conditions as the regular CIV4 correct? There are still the unique victory conditions but the general idea is the same? Space Race or Diplo or cultural victories are the same?

2. If you don't achieve your civ's unique victory conditions, you can still win, say the space race for example? Are the unique victories more important than the general victories?

3. Is the game the same number of turns regardless what Civ you choose and what date you start?

4. Probably a dumb question, but let's I'm a noble level player, should I refine my skills even more with CIV4 before I play this? I must that I've tried the mod already and it seems to be the same except for the added concepts such as stability, plague, etc...

Thanks!
 
1. Yes the victories remain the same and the only addition is the UHV.
2. I don't know what you mean but I personally don't like the regular victories and think the UHVs are really cool, all the civs you see in my sig I won with UHV, and I never won with a different type of victory in RFC.
3. No, Since each civ has a different starting date, so if you play as Egypt you'll have a lot more turns than America, which spawns much later.
4.You can always choose the "viceroy" difficulty and the easier civs, (England, France, Germany, Russia, Turkey, Arabia, China, Japan). And once you adjust your play style to the new features you can try other civs.
 
Difficulty level in vanilla Civ4 vs RFC aren't all that connected. RFC's stability system, high levels of barbarians, tweaking for each individual civ, and more make most normal Civ4 strategies less effective in RFC, either in chasing UHVs or in just trying to play normally.
 
The main strategic difference is that there are lots of "all-rounder" cities in RFC, with lots of resources of each kind, whereas there are few in the unmodified game. So specialisation yields lower returns in RFC than it does in vanilla. The advice to Noble/Prince players about building a "GP farm", "unit factory", etc. doesn't really hold, except for gold.
 
The original victories aren't exactly the same. Domination requires a lot less people and land than it does in normal CIV, although that may be because I never play above large maps there.

Generally speaking, you'll have to rediscover a game style with RFC. Some awesome countries like France and China, allow you to just play normally in terms of economic development, but others, like Egypt and Greece, require strategies that would make normal civ players think you're crazy.
 
The main strategic difference is that there are lots of "all-rounder" cities in RFC, with lots of resources of each kind, whereas there are few in the unmodified game. So specialisation yields lower returns in RFC than it does in vanilla. The advice to Noble/Prince players about building a "GP farm", "unit factory", etc. doesn't really hold, except for gold.

Spot on with this analysis.

The only specialisation I ever worry about in RFC is putting certain National Wonders in the same city (e.g. Trading Company & Stock Exchange; Iron Works and Red Cross).
 
1. Yes the victories remain the same and the only addition is the UHV.
2. I don't know what you mean but I personally don't like the regular victories and think the UHVs are really cool, all the civs you see in my sig I won with UHV, and I never won with a different type of victory in RFC.
3. No, Since each civ has a different starting date, so if you play as Egypt you'll have a lot more turns than America, which spawns much later.
4.You can always choose the "viceroy" difficulty and the easier civs, (England, France, Germany, Russia, Turkey, Arabia, China, Japan). And once you adjust your play style to the new features you can try other civs.

Thanks for the info. Actually what I meant was that are they mutually exclusive. Say I don't win the UHVs, will that stop me from winning the space race? Or can I will the space race without winning each of my UHVs?
 
Would there be release notes or anything explaining the stability system or the plague or essentially the new concepts introduced by the mod or it's whatever is in the Civilopedia?
 
How can I start off as America? When I load the mod, America is not one of the Civs I can choose, although I can see their info in the Civilopedia. It does say it takes 60 minutes to load.

Is it a situation where I have to play as say the Romans, and then in 1730AD, switch to America?
 
How can I start off as America? When I load the mod, America is not one of the Civs I can choose, although I can see their info in the Civilopedia. It does say it takes 60 minutes to load.

Is it a situation where I have to play as say the Romans, and then in 1730AD, switch to America?

get the latest version from here then you can play USA from their spawn
 
get the latest version from here then you can play USA from their spawn

Thanks for this. Downloaded it, and installed it no problems.

Quick question: Can we change the settings? I noticed in this update, the AI are aggressive. I don't know if I like the sound of that. :) In my first game, as the Romans, I was at War with Carthage and he was basically kicking my but. Also, Gaellic warriors were killing my Legions, even though my Legions were stronger.

Can I change the settings? If not, no big deal. I'll just focus on my military a little more.
 
The war with Carthage and the possible bigger number of gallic warriors are not a question of settings. The mod changed a lot between the version shipped with BTS and the actual version.
 
Thanks for this. Downloaded it, and installed it no problems.

Quick question: Can we change the settings? I noticed in this update, the AI are aggressive. I don't know if I like the sound of that. :) In my first game, as the Romans, I was at War with Carthage and he was basically kicking my but. Also, Gaellic warriors were killing my Legions, even though my Legions were stronger.

Can I change the settings? If not, no big deal. I'll just focus on my military a little more.

Here is the link to the changes Rhye has made: http://rhye.civfanatics.net/wiki/index.php?title=Rhye's_and_Fall_of_Civilization_changelog

You can see all the changes that have occurred from vanilla version to this:goodjob:
 
What exactly are the rules on stability affecting the chance that dead civs will respawn from within your empire? At what level (if any) are you completely safe from respawns.
 
Try here.

The details listed in the wiki are for Monarch. For Emperor, add one level (i.e. need to be Solid rather than Stable, etc) of stability required for each detail.
 
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