Hi everyone. First off, let me apologize in advance if I say something out of order here, this is my first post.
Fist let me preface by saying I'm a brand new Civ addict (I have not ever played any of these types of games since the original SimCity). I picked up Civ3 at the January MacWorld where it was introduced and I've become insanely addicted to it.
Prior to attempting the GOTM, I've only played at warlord level as I became a little more familiar with the mechanics of the game.
So my first attempt at the GOTM was so pathetic, that it les to me to ask some questions, it that's okay....
1. I have read earlier threads about the 'cheating' of the AI at higher diffiulties. In my game, I built my city immediately upon settling and sent my scout to the NW where the French turned out to be. I set my worker on a road to the wheat square. 10 turns to a pop increase and 10 turns to a warrior. Built the road to wheat, and started on the road to wine in the hills.
Scout has found the French, and sees 2 cities and a settler/warrior has just run by. Around turn 8 I have civil disobedience or disorder in my town from my one freaking citizen. This delays the warrior by 2 more turns. It becomes obvious that I must check the French to the north. I finally get my warrior, and begin a 2nd.
I start my settler, and meanwhile see the franch build their 4th town, by now slowly moving towards the single square bottleneck. My settler gets built, and sets out with the warrior. I've had my worker building a road in that direction already to speed up that travel. I've set London to building Spearmen by now. When I get to the bottleneck, a French settler/warrior is standing on the single square, I'm one square below them. He builds a city, I build a city. Several turns go by while I build up defense for the 2nd city. Three squares will prevent the french from moving south, Meanwhile my scout has found some techs from goodie huts. I've managed to fortify the two squares on either side of the 2nd city with a warrior and a spearman, the city itself has a warrior and 3 spearman when the French declared war. The first turn, my defenders rebuffed the attack of about 8 warriors with the loss of about 3 total hitpoints. The 2nd turn, the attacking force more than doubled and I was toast.... what didI do wrong? I have no clue. total game was over by about 1000 BC if I remember.
2nd question...
I am on a macintosh, and I noticed the appearance of the map was enhanced by symbols marking the productive value of the squares with little icons. Are these a preference? Sure made things a tad easier. Also, the game ran at a much faster pace. The french movements were much faster than the games I've played before....
Aoxomoxoa
Fist let me preface by saying I'm a brand new Civ addict (I have not ever played any of these types of games since the original SimCity). I picked up Civ3 at the January MacWorld where it was introduced and I've become insanely addicted to it.
Prior to attempting the GOTM, I've only played at warlord level as I became a little more familiar with the mechanics of the game.
So my first attempt at the GOTM was so pathetic, that it les to me to ask some questions, it that's okay....
1. I have read earlier threads about the 'cheating' of the AI at higher diffiulties. In my game, I built my city immediately upon settling and sent my scout to the NW where the French turned out to be. I set my worker on a road to the wheat square. 10 turns to a pop increase and 10 turns to a warrior. Built the road to wheat, and started on the road to wine in the hills.
Scout has found the French, and sees 2 cities and a settler/warrior has just run by. Around turn 8 I have civil disobedience or disorder in my town from my one freaking citizen. This delays the warrior by 2 more turns. It becomes obvious that I must check the French to the north. I finally get my warrior, and begin a 2nd.
I start my settler, and meanwhile see the franch build their 4th town, by now slowly moving towards the single square bottleneck. My settler gets built, and sets out with the warrior. I've had my worker building a road in that direction already to speed up that travel. I've set London to building Spearmen by now. When I get to the bottleneck, a French settler/warrior is standing on the single square, I'm one square below them. He builds a city, I build a city. Several turns go by while I build up defense for the 2nd city. Three squares will prevent the french from moving south, Meanwhile my scout has found some techs from goodie huts. I've managed to fortify the two squares on either side of the 2nd city with a warrior and a spearman, the city itself has a warrior and 3 spearman when the French declared war. The first turn, my defenders rebuffed the attack of about 8 warriors with the loss of about 3 total hitpoints. The 2nd turn, the attacking force more than doubled and I was toast.... what didI do wrong? I have no clue. total game was over by about 1000 BC if I remember.
2nd question...
I am on a macintosh, and I noticed the appearance of the map was enhanced by symbols marking the productive value of the squares with little icons. Are these a preference? Sure made things a tad easier. Also, the game ran at a much faster pace. The french movements were much faster than the games I've played before....
Aoxomoxoa