Hi! So, on the recommendation from a friend I tried Civ4 BTS and I gotta say this forum has been a lot of help since it always seems to show up when I'm googling things.
However, I have a number of questions that I can't seem to find answers to anywhere, so I'll ask them here, if you don't mind.
1. If I use a worker that's been produced in X city and I use him to build an improvement near Y city does the improvement go to the X city or Y city?
2. I've read that if you place a fort over a resource in no-man's land you will get that resource. I put a fort down over iron, stationed a unit there and even built a road to it. I didn't get the resource. Why?
3. The reason I usually go to war is because I run out of space to build stuff. Not that it's a problem mind you, I usually have plenty of space and gold and whatnot, but I'm just kinda bored since I can't really do anything but research stuff. Am I making the right call?
3. The other reason I usually go to war is because AI just starts building cities right on my border where there's like 3 tiles that are unclaimed. And that annoys me, so I usually raze those cities and maybe take one of the AI's good cities. But like 5 turns later they re-settle in the exact same spot! I read online that you can prevent this by stationing military units on that tile, but I did that and the AI settled anyways. Maybe because the AI had more military units escorting the settler?
4. How the fudge do city borders work? When I take a city form the enemy usually I only get the tile that the city is on, and maybe a couple more if the city is near my border. But even after the revolution is over in the city, it never expands! I read somewhere that you can only expand borders with culture. So, I focused on getting the enemy capital, since I figured that it would have the most culture. But even with me setting the city's output to culture, it never expands!
5. Is there a point in going to war before getting catapults? Since, as far as I understand, attacking a city without bombarding it's defenses to 0% is suicide. (I got this from the Stack of Doom from the War Academy)
6. Should I specialize my cities? The reason I ask this is because most of the time when I go to war the only cities pumping out units at a reasonable rate are my first couple of cities which are far, far from the frontline. So by the time all units get to where they need to be, the units are outdated and I have to spend gold to upgrade them .
8. Is there a point trying to wipe out a civilization in one war? Another problem I encounter when doing war is that I have a very effective stacks of doom and manage to take around 2 very powerful cities and maybe raze a small one. But as you all know, you loose around quite a few units when attacking cities even with bombardment and suicide catapults. After that the war is a bit of a slog. So I usually sue for peace.
9. Should I get a galleon as soon as possible to settle on other continents? I always neglect to think about settling cities overseas until midgame, and at that point it's too late.
Thank you in advance!
However, I have a number of questions that I can't seem to find answers to anywhere, so I'll ask them here, if you don't mind.
1. If I use a worker that's been produced in X city and I use him to build an improvement near Y city does the improvement go to the X city or Y city?
2. I've read that if you place a fort over a resource in no-man's land you will get that resource. I put a fort down over iron, stationed a unit there and even built a road to it. I didn't get the resource. Why?
3. The reason I usually go to war is because I run out of space to build stuff. Not that it's a problem mind you, I usually have plenty of space and gold and whatnot, but I'm just kinda bored since I can't really do anything but research stuff. Am I making the right call?
3. The other reason I usually go to war is because AI just starts building cities right on my border where there's like 3 tiles that are unclaimed. And that annoys me, so I usually raze those cities and maybe take one of the AI's good cities. But like 5 turns later they re-settle in the exact same spot! I read online that you can prevent this by stationing military units on that tile, but I did that and the AI settled anyways. Maybe because the AI had more military units escorting the settler?
4. How the fudge do city borders work? When I take a city form the enemy usually I only get the tile that the city is on, and maybe a couple more if the city is near my border. But even after the revolution is over in the city, it never expands! I read somewhere that you can only expand borders with culture. So, I focused on getting the enemy capital, since I figured that it would have the most culture. But even with me setting the city's output to culture, it never expands!
5. Is there a point in going to war before getting catapults? Since, as far as I understand, attacking a city without bombarding it's defenses to 0% is suicide. (I got this from the Stack of Doom from the War Academy)
6. Should I specialize my cities? The reason I ask this is because most of the time when I go to war the only cities pumping out units at a reasonable rate are my first couple of cities which are far, far from the frontline. So by the time all units get to where they need to be, the units are outdated and I have to spend gold to upgrade them .
8. Is there a point trying to wipe out a civilization in one war? Another problem I encounter when doing war is that I have a very effective stacks of doom and manage to take around 2 very powerful cities and maybe raze a small one. But as you all know, you loose around quite a few units when attacking cities even with bombardment and suicide catapults. After that the war is a bit of a slog. So I usually sue for peace.
9. Should I get a galleon as soon as possible to settle on other continents? I always neglect to think about settling cities overseas until midgame, and at that point it's too late.
Thank you in advance!