My wife and I have just recently discovered the delights of FFH2 and even more recently discovered the additional wonders of Orbis. We love both and are quickly forgetting how to play vanilla BTS. I can't however wonder why in a fantasy mod there aren't any quests? I am speaking of the build x amount of y things in vanilla BTS. It would seem to me that there ought to be a lot of room for setting up all kinds of fun possibilities. All one would need to do is make a random event that has a long term condition that must be satisfied before it causes another random event to occur. IE the Bannor could get a random event that says something like "A priest living in Torrolerial was attacked by an imp while walking home from an evening service and in the ensuing struggle spilled sacramental wine on the demon. To his astonishment it burned and destroyed the demon. While he of course is sure this is a miracle brought about by Junil he wonders if the blessing was upon him or upon the wine itself?" At that point the player recieves a weak disciple unit (the 3 str variety) that has a promotion called "blessed wine" or something that gives him +50% vs demons. Once he has killed 10 demons the promotion could be added to all of the other Bannor disciples. I would love to see a whole slew of these sort of quests or even the build x amount of y quests added. I would also be willing to help write the story and instructions for the quests.