Quick Answers / 'Newbie' Questions

Why does the Ai Build forts on resources instead of the mine/plantation/camp it has the tech to do so?

Presumabely because the resource in question is outside any city's BFC, so yield is irrelevant and defendability becomes more important. At least I guess that's the reasoning behind it.
 
Nope, I think the AP only ever applies to the religion it was built for, regardless of what the current owner does.

Remove the "I think," and this is 100% correct. You can even be in FR and get the hammer bonus. Just don't discover the secret of Mass Media.
 
Presumabely because the resource in question is outside any city's BFC, so yield is irrelevant and defendability becomes more important. At least I guess that's the reasoning behind it.

Frequently in my games I see fort resources in the bfc of an Ai city. I know that the Ai gets the resource, but not the production bonus if any. That was my question. Why fort a resource in the bfc?
 
Frequently in my games I see fort resources in the bfc of an Ai city. I know that the Ai gets the resource, but not the production bonus if any. That was my question. Why fort a resource in the bfc?

:dunno:
 
Pretty sure I've seen people talking about vassals winning space victories - and colonies are functionally equivalent to vassals, right?

Vassals are usually stronger as they are there from 4000BC and have good starting land. I've had vassals that almost won culture before. It'd definitely be possible to force a colony to win the game by liberating conquered cities to them, but seeing that win naturally (i.e. against your will or while being a colony of another civ) is something that I don't think can happen, although there is no line on code in Civ4 that prevents it.
 
Frequently in my games I see fort resources in the bfc of an Ai city. I know that the Ai gets the resource, but not the production bonus if any. That was my question. Why fort a resource in the bfc?

The city in which's BFC the Fort is, is probably newly founded and the Fort is already beeing converted into a tile-improvement. I've never seen AI build any Forts on resources in the BFC. Post a screen or save to prove me wrong.
 
Just to confirm something about vassals: do you have cultural control of the bfc in the cities you have taken from your vassal before submission? Is it different with peace vassals and capitulations?
 
In BTS, vassals (of both stripes) will cede control of tiles in the BFC of their master's cities, even if the master has but a tiny bit of culture in the tile. If the master's city has yet to get its first border pop, the vassal will only cede control of the first ring. If the city is in unrest (newly conquered or in revolt), the vassal cedes nothing. Chances of revolt are not affected by vassal/master relationship.
 
How exactly is the required land and pop for a domination victory calculated?
 
Your answer is here.
 
Your answer is here.

So the land requirement isn't dependent on the number of civs? Is it the same in RFC? Because I could swear I saw the required land percentage go up after a bunch of civs collapsed.
 
I am a civ3 player but thought I would give c4 a whirl. Haven't read all the intro articles BUT:

I just declared confucianism as state religion then got a message that buddhism just spread to edo.

How did that happen? Is it the evil mongols trying to get in my face? Is it like an early attempt at a culture flip as in c3?

I included a save file (playing vanilla). I really am only learning so please don't disintegrate my empire management! I am still trying to figure out game mechanics.

My general plan is to discover samurai load up on them and then beat the crap out of Kublai khan if he doesn't get to me first.
 

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Haven't looked at your game save, but religions will auto-spread to cities that don't have any religion yet, regardless of that civ's state religion. (Running Theocracy will prevent this.)

Also, any civ you have Open Borders with can send missionaries into your cities to spread their religion, but the Mongol leaders aren't exactly well-known for doing this... :lol:
 
robbus:

Although I have not looked at your savegame, here are a few things (by no means everything!) about religion in CIV that may answer your questions.

If a city has no religion in it, any existing religion can spread to it. The closer other cities with the religion, open borders and trade routes with other empire, and the existence of the religious wonder for a particular religion all increase the chances of a particular religion spreading to a city that has no religion.

Your state religion does not prevent other religions from spreading to your cities, unless you are in Theocracy, which prevents other religions from spreading to your cities from other empires but still allows you to spread any religion to your own cities.

The AIs will try to spread religions to your cities, whether or not they already have one, using missionaries. This lets them make more gold if they have that religion's wonder and allows them to ask you to convert to their religion, which is good for diplomacy. Of course, whether or not you do so depends on what your goals are. It is a good idea to share religion with several other empires, since it gives you positive diplomacy points with them. However, it gives you negative diplo points with empires of another religion, so you have to decide which one is the best choice.

BTW, are you playing the basic game (vanilla) or Beyond The Sword (BTS) because some of the details of religion are different in the two. However, what I wrote above applies to both.
 
thanks mulatto and birnbaum

I am playing vanilla and have open borders with mongols. I also created a missionary but I don't have any idea what to do with him, I think I just fortified him in Kyoto my capital.

Since my last save another city went buddhist on me. I don't know what that means! I am building a monastery and a temple somewhere but I thought I was confucian and not buddhist.

Bernbaum I get that it is better toshare a religion diplomatically but I don't get how my japanese cities are buddhist. How do I prevent shift? Maybe I made a mistake but I was pretty sur I went through anarchy to choose confucianism.

Honestly I am pretty overwhelmed with all the options of civ4 compared to civ 3 right now.

recent gamesave included
 

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I'll answer the bits that I can...

I also created a missionary but I don't have any idea what to do with him...
Send him to whatever city you want to spread Confucianism to. When he gets there there'll be an added option to his "order buttons", it'll look like the religious symbol. (White rectangle with black Chinese lettering for Confucianism.)

If the city has no religion, it's guaranteed he'll be able to spread it to that city. If it has a religion already there's a chance that he'll fail, which means your missionary dies for nothing and you have to build another one. (To me this is the most frustrating thing about religion auto-spread, every heathen that shows up in my empire is a chance of a wasted missionary- plus religion won't auto-spread to any city that has a religion already, which means to get Confucianism in your Buddhist cities you have to use a missionary.)

You can also send your missionaries into the cities of any other civs you have Open Borders with to spread your religion in their empire.

I am building a monastery and a temple somewhere but I thought I was confucian and not buddhist.
You can build Buddhist religious buildings in any Buddhist city, and you can build Confucian religious buildings in any Confucian city. If a city has both religions, you can make both types. There isn't anything particularly bad about making Buddhist buildings, as long as you have a use for them. I don't believe they cause Buddhism to spread to your other cities any faster, or make them more impervious to the one true Confucianism.

Honestly I am pretty overwhelmed with all the options of civ4 compared to civ 3 right now.
I'm pretty sure we all went through that :D

I guess it's a good thing you haven't found BtS yet and don't have to try to figure out espionage. :goodjob: It'll start to make sense the more you play. Welcome to the dark side... :satan:
 
thanks mulatto and birnbaum

I am playing vanilla and have open borders with mongols. I also created a missionary but I don't have any idea what to do with him, I think I just fortified him in Kyoto my capital.

Since my last save another city went buddhist on me. I don't know what that means! I am building a monastery and a temple somewhere but I thought I was confucian and not buddhist.

Bernbaum I get that it is better toshare a religion diplomatically but I don't get how my japanese cities are buddhist. How do I prevent shift? Maybe I made a mistake but I was pretty sur I went through anarchy to choose confucianism.

Honestly I am pretty overwhelmed with all the options of civ4 compared to civ 3 right now.

recent gamesave included

Getting other religions has nothing to do in general with cities changing their owner.

What can make a city revolt, is, if someone else has 50% or more culture in it, you can see that in the city screen. Then, if someone has 50%+, having the State-religion in the city halves the units needed to be fortified in it to prevent revolts.

Also 1 city can have more than 1 religion.

And: You shouldn't usually build Monestaries and Temples, both are crap buildings unless the Apostolic Palace is in the same religion, because then, they give 2 :hammers: . Monestaries are usually only good in the capital if it runs Buro and is set up for Commerce, and Temples I never build, unless for the AP- :hammers: in games that last at least 100T or more from the current state.
 
And: You shouldn't usually build Monestaries and Temples, both are crap buildings unless the Apostolic Palace is in the same religion, because then, they give 2 :hammers: . Monestaries are usually only good in the capital if it runs Buro and is set up for Commerce, and Temples I never build, unless for the AP- :hammers: in games that last at least 100T or more from the current state.

He is running vanilla, so this is at least partially nonsense.

I recommend ignoring specific opinions like the above quoted and building whatever seems good and learning (and having fun) that way. This thread is really suited more for mechanics advice than Deity strategy. Reading civilopedia is a good idea, especially the more generic pages about game mechanics.

Moderator Action: Please do not make this personal, it is trolling.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
He is running vanilla, so this is at least partially nonsense.

I recommend ignoring specific opinions like the above quoted and building whatever seems good and learning (and having fun) that way. This thread is really suited more for mechanics advice than Deity strategy. Reading civilopedia is a good idea, especially the more generic pages about game mechanics.

What is different with Monestaries and Temples in Vanilla?

Tia.
 
No AP in Vanillia, so no 2-:hammers: bonus possible.
 
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