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Quick AP question

dorkynorky

Warlord
Joined
Apr 2, 2008
Messages
181
In a current game I've had expand by taking on the civs that are in the AP faith (Conf). Of course I've had to 'defy' a lot to keep campaigns going and to keep captured cities. I just recently captured the AP city.

Questions:

As the owner of the AP, will I automatically be on the ballot, even if the other two Conf. civs have larger pops?

The other civs in the game are annoyed with the Conf. civs and always vote for me to retain the captured cities. However, their vote is not large enough to swing things in my favor. Is the amount of votes a person gets in the AP based on the pop in the cities with the AP faith? If so then my plan was to spread the AP faith to some of the largest pop cities of my neighbors and try and get the vote up in my favor. Is this a reasonable plan?

Thanks in advance for the help.:)
 
As a resident - or owner if you will - your name will alaways come up as a possible candidate for election afaik.

The # of votes indeed depend on the pop of cities with the appropriate religion present. Getting the religion spread is a good way to raise votes.
 
The AP-owner will always be 1 candidate for Resident. The 2nd candidate will be the Civ which has the AP-religion as State Religion and has the most votes.

The amount of votes is the sum of the populations of all cities that have the AP-religion. These votes are doubled if the AP-religion is the State Religion as well.

Thus, your plan is reasonable. You friends will have more votes, which should shift the results in your favor.
But be careful: if they get to many votes, they may become your resident-rival.


I hope this is understandeable :crazyeye:
 
You could also switch to Confu, that would disable return city resolution against you.
 
This is a good thread on this subject:

http://forums.civfanatics.com/showthread.php?t=244178

Here's one of the better posts:

Voting power is based on the population of any city with the religion present. Voting power is doubled if the religion is your state religion. Even if you've spread the religion to all your cities, if you don't have it as your state religion, a smaller empire may end up with more votes than you if it's their state religion.

Conditions for other votes -
1) Stop war against X: Civ X must be a full member of the AP and at war with a member of the AP.
2) Declare war on X: One full member (but not all full members) of the AP must be at war with X, and X must not be a member of the AP.
3) Stop trading with X: One full member of the AP must be trading with X, and X must not be a member of the AP.
4) Open borders with all members: All full members of the AP do not currently have Open Border treaties with each other.
5) Assign city from X to Y: Civ X must be a voting, but not full member of the AP, and Civ Y must be a full member of the AP. The two civs must not be at war. Civ Y must have a higher culture on the city plot (not the city itself) than Civ X does.

Note the use of "full member". To be a full member, you must have the AP as your state religion, or you must own the city with the AP. If a Civ is merely a voting member, they can't trigger most of the conditions. For example, a voting member can never qualify to be assigned a city.

Voting takes place every 9 turns (modified by game speed), but if there are no valid voting conditions, no vote will take place.

Bh
 
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