primem0ver
Emperor
I know that the SDK is not out yet. I do not yet own Civ 6 for several reasons. I may be interested in getting it when the SDK becomes available but I wanted to know a few things first. I am wondering if people have delved into the XML enough to know approximately how moddable the terrain will be and how moddable the features and graphic assets for are. Here are my specific questions:
- Can terrain assets (graphics) be modified by the XML code? For example, could someone replace the ridiculously cartoonish trees with more realistic looking ones?
- Does it look like different types of trees can be added to the game? I am not a fan of pine trees everywhere. I prefer deciduous (though ideally both would exist).
- In Civ 4 one could add many different types of terrains and art. In Civ 5 this was more limited but those limitations could be gotten around by using the different styling (Eurropean vs American etc...). Does it look like either or both of these are used or does it seem limited like Civ 5 without the ability to have styling?