isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
isau submitted a new resource:
Quo's Pre-Patch Tile Yield and Building Cost Adjuster - Small mod; adjusts tile yields of hills, sea resources, and oasis while we await first patch
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Quo's Pre-Patch Tile Yield and Building Cost Adjuster - Small mod; adjusts tile yields of hills, sea resources, and oasis while we await first patch
This small mod is for people who are looking for tile yields closer to Civ 4/5. It's not a perfect match to those games, but is intended to address three key things:
- Hills
- Sea resources
- Building costs
TO INSTALL (same as any mod)
- Download
- Unzip
- Put in mod folder (probably Users\[yourname]\Documents\My Games\Sid Meier's Civilization VI\Mods\)
- In game, go to the Additional Content page and place a checkmark next to this mod and any others you want to run
Changes it makes:
RESOURCES/IMPROVEMENTS
- Grass and Plains hills lose -1 Food.
- Each sea resource gains +1 to a yield (e.g. Pearls...
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