1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

[R&F] Government District Discussion

Discussion in 'Civ6 - General Discussions' started by Phoenix1595, Nov 29, 2017.

  1. Phoenix1595

    Phoenix1595 Lord of the Two Lands

    Joined:
    Nov 3, 2005
    Messages:
    1,010
    So far, we've learned one of the new districts in the game will be the Government District (henceforth, GD). According to game developer interviews, players will only be able to build the GD once, and it will aid in the redesigned government policy system. Depending on the government you have, certain buildings will unlock, providing bonuses to your civ. Loyalty will be tied to the GD in some manner, and from what I hear about the governor system, the resource points required to gain governors will probably accumulate at GDs (makes sense, since faith comes from Holy Sites, GPP from respective districts, etc.).

    I am interested in hearing from others about this new District. With both the GD and loyalty now in play, I can see us returning to the days of always building courthouses (likely a main GD building) in every city to stem unhappiness/corruption (although now courthouses will probably boost loyalty). Will the GD need to be built in our capital, or can it be located elsewhere (a second capital, if you will)? Plus, with all of these new districts, will the district cap be raised, or district costs lowered, so that players can take advantage of all these new districts? Inquiring minds want to know!
     
    Hawke9 likes this.
  2. eso12por8

    eso12por8 Warlord

    Joined:
    Oct 25, 2005
    Messages:
    146
    Gender:
    Male
    Location:
    Florida, USA
    People have flirted with the idea of having Inca GD buildable on mountains. I wouldn't mind this too much, tbh. If that were doable, however, we should be able to build tunnels and canals to make mountains passable for other civs. That unique advantage would be incredible.

    I'm hoping you can build a palace & customize it.
     
    Ondolindë likes this.
  3. empresskiova

    empresskiova Warlord

    Joined:
    Feb 19, 2017
    Messages:
    170
    Gender:
    Male
    I’m excited to see what the GD will do... maybe it’s buildings will confer a bonus similar to the governments they’re built for? Perhaps Theocracy Building cuts faith purchases even further for this city, Autocracy Building grants +10% more Wonder building in this city, Fascism Building grants +20% more military production...

    Or maybe they’ll grant unique effects?
     
  4. leandrombraz

    leandrombraz Emperor

    Joined:
    Sep 19, 2014
    Messages:
    1,176
    Gender:
    Male
    The way they described, it sounded like the points to unlock governors is tied to the Civics tree, in the same way we get Envoys in some Civics and unlock spies in some techs/civics. What I got from it is that there's an exact number of this points, just like spies but you decide if you gonna unlock a new governor or upgrade one you already have.
     
  5. Uberfrog

    Uberfrog Deity

    Joined:
    Jun 26, 2007
    Messages:
    2,639
    Gender:
    Male
    Location:
    England
    According to the PC Gamer article :-

    So there will only be one, presumably in your Capital. So the idea of Courthouses à la Civ IV doesn't seem to be returning.

    Districts usually have space for three buildings, so I'd reckon you get one building per tier of government, depending on which one you have picked.

    Tier 1
    Autocracy - Imperial Palace
    Classical Republic - Senate
    Oligarchy - no idea for this one

    Tier 2
    Monarchy - Royal Court
    Merchant Republic - Doge's Palace
    Theocracy - Apostolic Palace

    Tier 3
    Democracy - Parliament
    Fascism - Chancellery
    Communism - Politburo

    I've tried to be as generic as possible with the language, but the trouble is there are many iconic real-world examples of each. And of course, Chancelleries are not by definition fascist...
     
    UncivilizedGuy likes this.
  6. Siptah

    Siptah Eternal Chieftain

    Joined:
    Jul 24, 2016
    Messages:
    5,050
    Location:
    Lucerne
    We've seen two screenshots of this district already, although you can't see much in one, except that it has higher modern buildings.
    We've also seen a screenshot were it has two buildings. But buildings like that are not to be found on the other screenshot. So my first idea was that it completely changes its looks with the governments, not just adds a building. But then we wouldn't have the classical building and the medieval one in the screenshot where it is in the front.

    Nice suggestions @Uberfrog. While the ideas for naming might differ, I like your list. I think for Oligarchy, a council of Elders seems likely. Famous examples are the early Aeropag or Gerusia.

    It seems plausible that the district unlocks with the first governments, so at Political Philosophy.

    It is already confirmed, that governor titles (a re-translation from German) are generated by Government Districts (and one of the new wonders, presumably Archive General de Indias).
     
    Ondolindë and Uberfrog like this.
  7. stealth_nsk

    stealth_nsk Deity

    Joined:
    Nov 28, 2005
    Messages:
    5,510
    Gender:
    Male
    Location:
    Novosibirsk, Russia
    I think courthouses are returning in the second district to manage loyalty.

    I think representing the place there rulers reside literally would be quite boring. So, just my fantasy:

    Tier 1
    Autocracy - Royal burial
    Classical Republic - Forum
    Oligarchy - Senate

    Tier 2
    Monarchy - Castle
    Merchant Republic - Doge's Palace (yes :) )
    Theocracy - Apostolic Palace (yes :) )

    Tier 3
    Democracy - Parliament
    Fascism - Reich Chancellery
    Communism - Mausoleum
     
    Uberfrog likes this.
  8. masda_gib

    masda_gib Warlord

    Joined:
    Aug 13, 2013
    Messages:
    197
    Gender:
    Male
    Location:
    Germany
  9. Scaramanga

    Scaramanga Brickhead

    Joined:
    Nov 16, 2006
    Messages:
    2,157
    Location:
    Canada
    Assuming this is the purple district in screenshots it must go next to the city center. Buildings like Parliament Houses and Courthouses would go here, maybe even prisons.
     
  10. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

    Joined:
    Dec 27, 2006
    Messages:
    7,399
    Location:
    Inside an Ikanda.
    There's defeniately something coming that unlocks based on your government.

    A column was found under the buildings data scheme called "GovernmentTierRequirement".

    In addition, it also has a boolean of "UnlocksGovernmentPolicy".

    So...
     
    Ondolindë, Uberfrog and Siptah like this.
  11. Scaramanga

    Scaramanga Brickhead

    Joined:
    Nov 16, 2006
    Messages:
    2,157
    Location:
    Canada
    Government Tier not Government Type? So only 3 buildings since there are 3 tiers.
     
  12. UncivilizedGuy

    UncivilizedGuy The Village Idiot

    Joined:
    May 24, 2012
    Messages:
    860
    Location:
    Land of the Lost
    If they are only tied to tiers then they would have to be very generic government buildings. Since the district can only be built in one city I can't imagine one of the buildings being a courthouse. Generic buildings could be a Treasury, Supreme Court, Forum? I'm already out of ideas. Parliament does not exist in every government type.
     
  13. unpossible251

    unpossible251 Warlord

    Joined:
    Mar 8, 2016
    Messages:
    241
    maybe the courthouse will make it as a city centre building, like the monument and sewer? I expect the courthouse would be largely a waste on your own continent, but if you go for wide colonial spread on new continents or in captured enemy cities you need to build courthouses to ensure these distant cities dont flip.
     
    Phoenix1595 likes this.
  14. Haig

    Haig Deity

    Joined:
    Aug 3, 2010
    Messages:
    2,436
    Location:
    Finland
    This is a bit unrelated, but I think the second mystery district they haven't described yet is... Canal district.

    It would have the brown color of industrial district and let ships pass thru it and give gold and prod bonuses.
    Probably doesn't have any buildings you can build into it though?
     
  15. Scaramanga

    Scaramanga Brickhead

    Joined:
    Nov 16, 2006
    Messages:
    2,157
    Location:
    Canada
    Maybe Forum (tier 1), Courthouse (tier 2), and Legislature (tier 3).
     

Share This Page