The Civilization VI: Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new Great Ages, Loyalty, and Governors systems, expands existing Diplomacy and Government systems, and adds eight new civilizations, nine new leaders, a variety of new units, districts, wonders, buildings, and more. Can you lead your people into a Golden Age of prosperity? Or will your empire face the challenges of a Dark Age?
They always said they wouldn't do dark ages ... interesting to see how this works out.
Also, not sure about 'storytelling moments', I prefer a sandbox. We'll see!!
The title "Rise & Fall" seems to confirm that the expansion will introduce gameplay mechanics for the rise and fall of empires. That is exciting. I can't wait to see what those mechanics are. I feel like good rise and fall mechanics is something that the civ franchise has always needed. I hope this expansion delivers. The last scene with the female character speaking in front of an assembly seems to allude to a world congress mechanic. The scene with the dying man might be a reference to a plague mechanic. The Berlin Wall scene might be a hint to a civil unrest mechanic and/or an ideology mechanic.
In short:
Dark and Golden Ages
Governors
Different types of alliances (scientific, commercial, military,...)
Heroic Moments
Emergencies
New civs and leaders
New Wonders
"let's see...... what should we name our next EP? should be anything related to rise & fall of empires"
"why not....... 'Civilization VI: Rise and Fall'?"
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