R & T T2 P2 - Acquiring Republic

How Should We Acquire Republic?

  • Research the republic - low science

    Votes: 0 0.0%
  • Research the republic - lone scientist

    Votes: 0 0.0%
  • Research feudalism - trade for republic

    Votes: 0 0.0%
  • Turn off research - trade for republic another way

    Votes: 0 0.0%

  • Total voters
    19
  • Poll closed .

RegentMan

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Joined
May 7, 2003
Messages
6,951
Location
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Currency will be discovered next turn, and now it's time to get out of despotism. Which way do we want to go about grabbing the republic?

Options are:
*Research the republic - high science
*Research the republic - low science
*Research the republic - lone scientist
*Research monotheism - trade for republic (ditto ;) )
*Research feudalism - trade for republic
*Research engineering - trade for republic
*Turn off research - trade for republic another way
*Abstain

Poll will run for 48 hours. Discussion can be found here.
 
It doesn't ask it, but if we research a MA tech we should do it at min science (either a lone scientist or 10%)
 
Well, there seems to have been an error in the creation of this poll; it's closed. I'll see if a mod can re-open it. Otherwise, please post your vote in this thread or PM me with your vote. I'm deeply sorry about this; votes were close.
 
Thanks to the mod who re-opened the poll! :goodjob:

I chose engineering. The AI always seems to go for monotheism. Perhaps we can snag that and republic in a few trades.
 
The Poll came out to a tie.
 
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