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Radiant Samurais 3.0

This mod buffs and adds a funnier gameplay to samurai by giving it a new promotion tree

  1. Shiroifushicho

    Shiroifushicho Chieftain

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    Shiroifushicho submitted a new resource:

    Radiant Samurais and Monks - Samurai buff with new promotion tree, also few Warrior monk tweak and buff.

    Read more about this resource...
     
  2. Shiroifushicho

    Shiroifushicho Chieftain

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    Shiroifushicho updated Radiant Samurais and Monks with a new update entry:

    2.0

    Read the rest of this update entry...
     
  3. Golan v

    Golan v Warlord

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    wow looks perfect!
    isn't it too strong - the samurai for that area?
    I wish you could do more great work like this in other areas of JAPAN
     
  4. Shiroifushicho

    Shiroifushicho Chieftain

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  5. Shiroifushicho

    Shiroifushicho Chieftain

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    Thanks mate !
    Well the downside are getting stronger for this 2.0 : Can't be upgraded from & into any units (your samurai will remain samurai till end of game) so it's a loss of prod unless you train them hard.
    50 raw str is a bit above average (48 str was samurai vanilla, 45 some equally around unique units of other countries, like mamluk) but considering their strong required prod and maintenance cost, it's clearly not. When it starts, it's like you produced 2 units of vanilla 40~ strengh for just +10. Building 2 units with 40str would have been better at this time, but again if you train them well, prevent them to die, they will grow and finally reach the strengh of a unit that can handle 2 x 50 str alone (50 + 10 + 15 = 75 str, and 75 str is defeatable with 2 x 50's). A full promoted samurai like this will require lot of time invested & the numerous sweaty fights so ... it's a bit like a hero. Later on, you will want to even make a corps or army with them to sustain again modern units.
    With the many test i ran, it wasn't OP. Especially starting from king difficulty and greater. (i admit that in difficulty below prince, this mod is not recommended, since you even get more fight free bonuses). It's perfect for emperor difficulty (really hard and funny to keep them alive).

    I had awesome fun to make this mod, i think i could do that with more unique units ... but in the other hand i will quickly run out of diffferent ideas for unique promotions or they will be too hard for me to code properly.
    Also these unique promotion trees mean the units can't be upgraded into/from units without creating some promotion glitchs/bugs. I don't know if players are ready to see all of their unique units with no upgrade possibility because of their unique and fun promotion tree.
     
  6. Golan v

    Golan v Warlord

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    I never supported that option of a unit being upgrade to something else..
    I must say again its a piece of work you got here... I wish I could help you
    from the sounds the movement and all icons...
    i wanna see more of your work!

    BTW - I am a software programmer too.. java the most if you need a hand :)
     
  7. Shiroifushicho

    Shiroifushicho Chieftain

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    Shiroifushicho updated Radiant Samurais and Monks with a new update entry:

    Minor Update

    Read the rest of this update entry...
     
  8. Shiroifushicho

    Shiroifushicho Chieftain

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  9. Golan v

    Golan v Warlord

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    will you extend your work to more units? or other civilizations?
     
  10. Shiroifushicho

    Shiroifushicho Chieftain

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    Im preparing something really nice since a long time : D Im in the testing phase and it will last a long time.
    Can't say more im sorry xD (this doesn't involve new units, but more something with promotions)
     
  11. Shiroifushicho

    Shiroifushicho Chieftain

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    Shiroifushicho updated Radiant Samurais and Monks with a new update entry:

    First Volley of nerfs

    Read the rest of this update entry...
     
  12. Shiroifushicho

    Shiroifushicho Chieftain

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    Shiroifushicho updated Radiant Samurais and Monks with a new update entry:

    version 3.0

    Read the rest of this update entry...
     

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