Craterus22
King
- Joined
- Oct 7, 2001
- Messages
- 690
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not). It was inspired by my RAZzical Earth Maps - which were inspired by The Raz's original map (link available - in my Conquests map thread)
There are two sizes of this map offered:
The Small 64x40 map. I attempted to place resources required for Unique Units... I tried to place most of the wonder building resources in the ancient world (with a few exceptions based on actual wonder location).
The Tiny 52x32 map. Similar resource tendancies as above
Please feel free to leave constructive comment or if you see any resource errors concerning unique units.
BTS versions coming soon
An 18 civ version of the map is now available at the bottom of this post ( RadEarth_52x32_BTS_no_mod beta2c.rar) - it is beta and I will update it as I play through it and find problems. See post #71 for more details.
Here is the new lineup for the 18 civ BTS version:
spain, france, rome, england, viking, germany, aztec, egypt, zulu, russia, sumerian, china, usa, japan, maya, india, persia, greece.
old version of a 34+ civ mod map Beta 1m7 version available in post 64 - must use a 40mod dll for now. Pics of starting area in post 65 and 66
The 2006 versions:
64x40_3o This is the one posted 7/22/06
52x32_2q. This one was not updated to version 3 due to losing interest in cIV and slideshow slowness on my laptop after one of the patchs in 2006
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Beta version of 52x32_3 available for Warlords mod - Earth24 (or anyone that has modded warlords to be able to play 24 civs)
----------
ps - thanks to yame 0.92 editor for not making me want to gouge my eyes out! The 2006 versions would not have been available without it.
Edit - version b of both files replaced with under 5 downloads - relocated Mali to west africa... in 52x32 fattened up west africa - also added ivory to map
version 52x32_ver1d had 31 downloads
version 52x32_2k had 16 downloads
version 64x40_2c had 205 downloads
Version 52x32_2m had 110 downloads fixes errors in setup (removing gameturn limit and removing noble settings from AI)
Version 64x40_2n had 806 downloads (428 for the aggro) It was a rebuild from near scratch... more mountain ranges and some out of character floodplain features to ensure that the AI builds cities in semi-appropriate places aggressively.
Version 64x40_3j had 76 downloads (61 for the aggro) - this was a test release - Europe expanded - Africa expanded - resources shifted... barbarian cities added at locations for future warlords release...
Version 52x32_2q changes some resources near greek start (they now have copper) and tried some out of character floodplain features to make AI build second city faster... Aztec start moved north west. Spain start area may be revisited in next release.
Version 64x40_3o - Europe expanded - Africa expanded - South America shifted - resources shifted... barbarian cities added at locations for future warlords release and others.
Version 52x32_3_WAR_betaJ2 - map for a 24civ mod. find it here - http://forums.civfanatics.com/./downloads.php?do=file&id=1797
You can find the Earth24 Mod here http://forums.civfanatics.com/showthread.php?t=179246 Insert my map into the private map folder within the mod.
A 34+ civ version for BTS will be available when someone gets around to releasing a modified DLL.
(the dll's have come out - see post 2)
The files below include maps for the original cIV (from 2006)
and
one beta version for unmodified BTS
(limited to 18 pre-selected civs in order to allow them to be placed in the correct spots).
I recommend using the MOD maps in the second post instead of the unmodded BTS version (4th file in this post) - still working on some balance issues when only the 18 civs are used.
The following file was removed to make room...
RadEarth_52x32_2q_aggro.zip (9.7 KB, 581 views)
The first 3 files here are for the original civ game.
There are two sizes of this map offered:
The Small 64x40 map. I attempted to place resources required for Unique Units... I tried to place most of the wonder building resources in the ancient world (with a few exceptions based on actual wonder location).
The Tiny 52x32 map. Similar resource tendancies as above
Please feel free to leave constructive comment or if you see any resource errors concerning unique units.
BTS versions coming soon
An 18 civ version of the map is now available at the bottom of this post ( RadEarth_52x32_BTS_no_mod beta2c.rar) - it is beta and I will update it as I play through it and find problems. See post #71 for more details.
Here is the new lineup for the 18 civ BTS version:
spain, france, rome, england, viking, germany, aztec, egypt, zulu, russia, sumerian, china, usa, japan, maya, india, persia, greece.
Spoiler :
old version of a 34+ civ mod map Beta 1m7 version available in post 64 - must use a 40mod dll for now. Pics of starting area in post 65 and 66
The 2006 versions:
64x40_3o This is the one posted 7/22/06
52x32_2q. This one was not updated to version 3 due to losing interest in cIV and slideshow slowness on my laptop after one of the patchs in 2006
----------
Beta version of 52x32_3 available for Warlords mod - Earth24 (or anyone that has modded warlords to be able to play 24 civs)
----------
ps - thanks to yame 0.92 editor for not making me want to gouge my eyes out! The 2006 versions would not have been available without it.
Edit - version b of both files replaced with under 5 downloads - relocated Mali to west africa... in 52x32 fattened up west africa - also added ivory to map
version 52x32_ver1d had 31 downloads
version 52x32_2k had 16 downloads
version 64x40_2c had 205 downloads
Version 52x32_2m had 110 downloads fixes errors in setup (removing gameturn limit and removing noble settings from AI)
Version 64x40_2n had 806 downloads (428 for the aggro) It was a rebuild from near scratch... more mountain ranges and some out of character floodplain features to ensure that the AI builds cities in semi-appropriate places aggressively.
Version 64x40_3j had 76 downloads (61 for the aggro) - this was a test release - Europe expanded - Africa expanded - resources shifted... barbarian cities added at locations for future warlords release...
Version 52x32_2q changes some resources near greek start (they now have copper) and tried some out of character floodplain features to make AI build second city faster... Aztec start moved north west. Spain start area may be revisited in next release.
Version 64x40_3o - Europe expanded - Africa expanded - South America shifted - resources shifted... barbarian cities added at locations for future warlords release and others.
Version 52x32_3_WAR_betaJ2 - map for a 24civ mod. find it here - http://forums.civfanatics.com/./downloads.php?do=file&id=1797
You can find the Earth24 Mod here http://forums.civfanatics.com/showthread.php?t=179246 Insert my map into the private map folder within the mod.
A 34+ civ version for BTS will be available when someone gets around to releasing a modified DLL.
(the dll's have come out - see post 2)
The files below include maps for the original cIV (from 2006)
and
one beta version for unmodified BTS
(limited to 18 pre-selected civs in order to allow them to be placed in the correct spots).
I recommend using the MOD maps in the second post instead of the unmodded BTS version (4th file in this post) - still working on some balance issues when only the 18 civs are used.
The following file was removed to make room...
RadEarth_52x32_2q_aggro.zip (9.7 KB, 581 views)
The first 3 files here are for the original civ game.