Rallying call for all interested: Colonisation of the Moon mod!

What about Colonial Independence as a religion? Opposed to Terran Dominion, the default, so when you research it and make it your state religion all those who are still colonies hate you. And then there might be Lunar Unity, later on, when somebody gets the bright idea of all the independent colonies getting together.

Also some excellent future civics options:
AI Category: No AI, AI Slaves, AI Rule, AI Only
Bio Mutations: No Biomutations, Privileged Mutants, Universal Mutation
Hive: Free Minds, Implant Networking, Ubiquitous VR, Nanosphere
Immortality:Normal lifespans, Cryogenic Preservation, Cyborg Survival, Clone Transfer, Age Reversal, and Upload
Economics: Statism (All for the State and the State for the State), Free Market, Dole (Technoplenty), Technocracy (Information Economy)
 
Yes, a lot of these ideas have already been bandied about.

Independence was the first and original ideology for the mod. Bio Mutations is basically what Lunacy is all about. Warsong and I have already discussed amongst ourselves for the design doc the various Immortality and "Economics" issues you elude to. The AI question was originally brought up by JBG in his original write up, although I'm not sure where we are in terms of how we want to model them.

I hadn't really considered, or heard anyone else suggest anything like your Hive Mind selections. I'm not entirely sure what you mean by them though. Free Minds presumably is the "default". Implant networking would be your theoretical first tier "now you can act like a hive mind" through.. some theory that this implant lets people communicate more effeciently then talking to each other, and somehow deals with the 100 people in a room shouting issue. I'm not sure that would really be feasible, as human beings do not think or process information in a manner consistant with the necessities of a hive mind. We are too individualistic. Ubiquitous VR is.. ?... The Matrix theory? Not sure what the purpose of that would be. If you combined the two such that you were keeping people in some sort of drugged state and having their subconsciouses linked to form some sort of hive mind that might be something. A super associative computer 8). Sounds more like a tech, project and/or wonder granting maybe a research bonus. As for Nanosphere I'm not sure what you are referring to, other then I gather it has something to do with Nanotechnology. Care to expand on any of this?
 
No AI: Artificial intelligences have not been invented or are banned
AI Slaves: Brilliant artificial intelligences are under the control of their inferior creators. This could be in the form of the Laws of Robotics or in the form of John Wright’s godlike caretaker computers.
AI Rule: Artificial intelligences are the real power in the society. This could be an oppressive paranoid Computer, the Matrix, or could simply take the form of slightly superior android legislators.
AI Only: Biological intelligences no longer exist. Lem’s Cyberiad is such a world, as is the world Agent Smith wanted to create in the Matrix.

No Mutations: Either mutation technology does not exist or its use is effectively prevented.
Privileged Mutants: Only a privileged few have mutations. This could be because mutation tech is ineffectively prohibited, and criminals rule, or because it is only available to the economically or socially privileged or only happens to the lucky.
Universal Mutation: Biomutations are commonly available to all. This does not preclude some from getting excellent mutations while others get really lousy ones foisted on them.
Upload: While not necessarily banned, biomutations are not very relevant because minds mostly exist in computers.


Free Minds: Either technology does not yet allow group minds or they are banned.
Implant Networking: A common technology allows mental communication with machinery (and thus with other implanted minds). Instructions and signs are transmitted via implants, machines are controlled via implants, and most communication is via implants, so everybody has to have them. Many social sets stay in such constant communication that they become group minds, aided perhaps by mutation or AI technology. The Taelon and Borg have this kind of group mind.
Ubiquitous VR: All sensory input is via computer generated Virtual Reality, and through this within this medium minds merge into one. The VR could be as crude as suits and goggles that everybody wears all the time, or as total as universal upload, but everybody flies by instruments only. The Matrix is this kind of group mind.
Nanosphere: Nanomachines form swarm intelligences which can produce any material object at whim, and most material objects, including bodies and minds, are made by or from these nanoswarms

Limited Lifespans: Almost nobody has any hope of indefinite lifespan, either because the technology does not exist or because it is suppressed or limited to an extreme few.
Suspended Animation: A common technology reliably makes it possible to suspend subjective experience until some time in the future, when it can be resumed without any ageing in the meantime. Perspectives change, as do investment strategies and risk assessments.
Technolongevity: Cyborg Survival (synthetic whole blood generators make whole body amputation possible), Clone Transplants (grow a new body every 20 years and have your brain transplanted into it), or other expensive treatments make it possible to live indefinitely, if with either reduced quality of life or moral compromises
Age Irrelevance: Chronological age is meaningless for those who matter. Age reversal treatments are available or mutation to non human forms makes age unimportant.

Statism: the state serves its own interests purely and controls everything
Idealism: a set of ideals justifies everything, from the state to rights
Competition: the system ensures economic competition, whose winners run the system
Glut: the technological and economic capabilities of the society exceed the desires of the population, so competition and need do not exist
Technocracy: all citizens material needs are met, but a lively service and intellectual economy predominates

Now, to figure out what these do.
 
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