Ahriman
Tyrant
Don't think of it as "ranged". Think of it as having a "bombardment" ability.
Archers and siege units bombard. Rifles and tanks don't.
Archers and siege units bombard. Rifles and tanks don't.
So all ranged units have the same range, it wouldn't suprise if tanks and cavalry had the same movement. It's ridiculous that infantry and tanks can't attack the enemy from afar when archers can but i guess i will have to live with it.![]()
The scale changes as you go up through the ages. It's not that rifleman can't shoot as far as archers... it's that, technically speaking, the scale has shifted such that the distance within a hex has grown.
Otherwise as you go up through the ages, unit ranges would get larger and larger and it could be a balancing nightmare.
Trust me you can't look at it from a real world perspective, otherwise it is infuriating.
Actually, it's probably better to look at it from a real-world perspective, but slightly more nuanced than "rifles shoot farther than bows so rifles should be able to bombard."
So your spears and your enemy's spears clash. You have archers behind them lobbing arrows overhead and (hopefully) hitting mostly your opponents. So Civ V represents that pretty well.
Now, you have a bunch of marines clashing with enemy marines. Are you going to have a tank or another platoon behind them lobbing bullets over their heads? No? Then why would they be able to do that in-game when you have indirect fire units such as rocket artillery to fill that role? (However, I can see perhaps coding it so that if units clash on low ground and you have an adjacent hill, it could make sense to allow the hill-based units to do indirect fire. But that's a minor point and would require pretty much recoding the bombardment system.)
The Civ V model makes perfect sense, but you have to think about the strategy involved, not just the projectile travel distance.
Well if you wanna bring the real world into this:

Also, IRL a division of marines would be equipped with far more than just rifles, but also mortars, ATGMs, automatic grenade launchers, etc, all of which can be used as indirect fire and have ranges over 1000 meters.

Well if you wanna bring the real world into this:
Also, IRL a division of marines would be equipped with far more than just rifles, but also mortars, ATGMs, automatic grenade launchers, etc, all of which can be used as indirect fire and have ranges over 1000 meters.