1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

RAR buildings - Collection

Discussion in 'Civ3 - Graphics Modpacks' started by Nikox, Jan 8, 2005.

  1. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    I love the RAR mod, but till it's not the last release I found difficult to play it with a lot of question marks and the same graphic for different buildings or wonders.
    So I started to search all over the forum for the missing graphics and collecting them.
    Most of what I've done is a simply research job, making few modifications to adapt them at RAR 1.02.

    No credits for the respective owners of the graphics are included as I started this job thinking only for personal use.

    The idea to make a thread for them came later, so every author is free to post his own credits, as well new ideas too, of course.

    ENJOY!

    Here the graphic icons what I found to fill the missing or doubled one, icons of all the other graphics I post here are not included in the following file, they need to be downloaded separately. They are posted cronologically and in the newest graphic posted you'll find an updated pediaicons.txt file (every file contains the last city screen too) containg links to all the previous graphics, so don't use it if you don't have all the previuos ones.

    here is the first job I made:

    http://www.civfanatics.net/uploads8/RAR_new.zip

    a list of icons inside it:
    War Games (pedia icons)
    War college (pedia icons)
    Unknow Soldier tomb (pedia icons)
    tolls with era icons (it was just one before)
    The academy (pedia icons)
    Triumph of people (pedia icons)
    Sewer system (changed, now it's different from the seawage treat. plant )
    Secret police (pedia icons)
    Royal tournament (pedia icons)
    New deal (pedia icons)
    Naval Academy (pedia icons)
    Winery with era icons (changed, before there was just one icons for all resource plantations or mines)
    Main port (pedia icons)
    Magna carta (pedia icons)
    inquisition (pedia icons)
    sacrificial altar (used icons already inside C3C)
    General estates (pedia icons)
    Custom (pedia icons and a little bit modified the game icons too)
    Crystal Palace (changed, now it's different from the naval academy )
    Clausewitz on war (pedia icons)
    arena with era icons (it was just one before)
    altar (pedia icons and a little bit modified the game icons too)
    5 years plan (pedia icons)
    ...plus links for existing pedia icons in C3C


    ...more few wonder splash are included, but not yet implemented as I don't know how to add text at them.
    Any suggestion or help is wellcome!

    Last but not least I'll love to become a PBEM player using RAR mod.
    Anyone is interested at it???
     
  2. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    special warfare centre
    now it's different from the civil defence
     

    Attached Files:

  3. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy

    Attached Files:

  4. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
  5. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    plantations preview
     

    Attached Files:

  6. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    shipyard preview

    now it's different from the harbor
     

    Attached Files:

  7. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    airport preview

    now it's different from the flak cannons
     

    Attached Files:

  8. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
  9. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    airport reloaded
     

    Attached Files:

  10. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
  11. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    lab with era icons
     

    Attached Files:

    • Lab.jpg
      Lab.jpg
      File size:
      4.2 KB
      Views:
      1,277
  12. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    special warfare centre
     

    Attached Files:

  13. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    I made few changes to the original 1.02 extended.biq file:

    - changed the heavy artillery graphic using the m102 howitzer, now it's different from light artillery.

    - added more flavor units for germas: kubelwagen as jeep, Sdkfz251 as motorized infantry, M110N as bomber, panther and tiger tanks as main battle tank.

    - set Flak to 10 and Mobile SAM to 16 air defence ( how I suppose was in the original mod)

    - set AI in infantry types with offence/defence and also added the offense option for all mech infantry types too.

    - set AI in American Champion, has offence now

    - set AI in with no defence for Cuirassier, Sipahi, Hussar

    - set 100 worker strenght for basic workers, 125 for peasant, 150 for laborer, 175 for engineer (also if someone said it's unusefull)

    _ RPIMa unit has the PRTO wrote "PRTO_Rpima" in the unit list inside the 1.02 biq file instead of "PRTO_RPIMa" as wrote in the civilopedia e pediaicons files. updated


    2 files need to be downloaded.
    They don't have any graphic inside, just the RAR 1.02 new.biq file and all files for the new units added.

    here is the first:

    http://www.civfanatics.net/uploads8/RAR_new_Units1.zip
     
  14. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
  15. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    school with era icons

    now it's different from public school

    preview
     

    Attached Files:

  16. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
  17. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    forge

    now it has era icons

    preview
     

    Attached Files:

  18. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    warcollege pedia icons modified
     

    Attached Files:

  19. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    warcollege pedia icons modified prewiew
     

    Attached Files:

  20. Nikox

    Nikox Chieftain

    Joined:
    Jan 4, 2005
    Messages:
    106
    Location:
    Faenza, Italy
    warcollege pedia icons modified prewiew
     

    Attached Files:

Share This Page