theskald
This is a picture of me.
Please! Thank you.
I started yet another game recently with the aim of snagging a domination victory or at least improving my warmongering ability (I'm a builder and financier that wants to be a conqueror). I'm a flexible man, so I usually start with the following settings (and did so this time):
Map: Shuffle
Size: Large
Climate: Random
Sea Level: Random
Era: Ancient
Speed: Epic
Difficulty: Warlord (what? This is like my fifth or sixth game!)
Aggressive AI is on, I like to see them at each other's throats without my asking.
And always, I set the leader to Random as well. Who do I get? Oh, the suspense!!
Pacal of the Mayans! Pretty sweet for a domination win, I think. Crap UU, but with financial, expansive, and a UB that gives +3 happiness--not to mention starting with mysticism--I figure I'm on my way.
I'll make the rest as short as I can, rather than trying to further dazzle you with the fact that I've been perusing the site for knowledge and strategies. I got a starting position with lots of hills, cows, wheat, a river, and marble just outside the BFC. I start with mining and mysticism, so after a worker I figure why not go for stonehenge? I get it and and Hinduism, pop a settler (a bit too early) and a scout (and them maps of the ocean galore, how exactly these simple tribesmen managed to discover Astronomy is for them to know and laugh about behind our backs) and explore.
Over 1000 years later, no sign of anyone else, and lots of land. Pangaea map, I figure, probably with low sea level and a definite tropical climate, so I go for the Great Wall as well after founding my second city. I snag that, the ToA, and the oracle (I mix up the GP provided by the Parthenon and the ToA, thought I was getting more Prophet points, doh!) By about 2000 BC my third city is founded and I FINALLY start meeting people. First Mansa Musa, then Zara Yaqob, then I find Bismarck and Joao II.
It is now around 1600 BC. I have all of the early techs except Sailing (and Buddhism, but whatever) The oracle netted me Code of Laws to support what will be a desperate struggle for land with that jerk Joao. Anyway,sorry! I ramble! Onto the (hastily constructed) dot map!(spoiler tags for width)
Larger version here.
Allow me to explain my reasoning here. I am running 100% deficit research and only producing 15
/turn. I am still staying competitive ranking at 3 according to a recent popup, I suspect this is because there's a lot of jungle to clear and no one has Iron working yet. Of the four Civs I have met, three discovered bronze-working after I met them (guess who already had it), and by then I had been enjoying the whip for some time. I had decided a while ago to set Iron working aside and plan to trade someone for it because a)I'm a good distance from jungles and b)I'm a good distance from everyone else. Seeing as I've little money but lots of hammers, I tried to focus on techs that I could trade for and would also get me some nice wonders.
THEREFORE (I apologize again for my verbosity!), I thought A would be a better 4th city than B (city three was for the gold, as you can see I'm hurting on happiness resources until calendar, and I want to enjoy stonehenge first) as it is closer to Mutal and can be cottaged over--minus 3 farms--to start bringing me into economic prosperity, so ah c'n squander it killin' me some Portugese (what's their slur, anyway?). By then I should be able to settle B even if Iron working wasn't yet in my grasp. I already have a settler heading for A. C because I'm a cautious panzy who doesn't want to settle too far out and D to give me some kind of foothold near Joao because the little bugger just loves to REX.
Ora basta! Grazie mille, tutti! Thank you if you've read this far, trudging through these words like a castaway through a desert, only to find me at the edge asking you for help! Even if you just took a quick glance at the map, I'm sure you have some critiques. So there you have it, RATE MY DOT MAP!
I started yet another game recently with the aim of snagging a domination victory or at least improving my warmongering ability (I'm a builder and financier that wants to be a conqueror). I'm a flexible man, so I usually start with the following settings (and did so this time):
Map: Shuffle
Size: Large
Climate: Random
Sea Level: Random
Era: Ancient
Speed: Epic
Difficulty: Warlord (what? This is like my fifth or sixth game!)
Aggressive AI is on, I like to see them at each other's throats without my asking.
And always, I set the leader to Random as well. Who do I get? Oh, the suspense!!
Pacal of the Mayans! Pretty sweet for a domination win, I think. Crap UU, but with financial, expansive, and a UB that gives +3 happiness--not to mention starting with mysticism--I figure I'm on my way.
I'll make the rest as short as I can, rather than trying to further dazzle you with the fact that I've been perusing the site for knowledge and strategies. I got a starting position with lots of hills, cows, wheat, a river, and marble just outside the BFC. I start with mining and mysticism, so after a worker I figure why not go for stonehenge? I get it and and Hinduism, pop a settler (a bit too early) and a scout (and them maps of the ocean galore, how exactly these simple tribesmen managed to discover Astronomy is for them to know and laugh about behind our backs) and explore.
Over 1000 years later, no sign of anyone else, and lots of land. Pangaea map, I figure, probably with low sea level and a definite tropical climate, so I go for the Great Wall as well after founding my second city. I snag that, the ToA, and the oracle (I mix up the GP provided by the Parthenon and the ToA, thought I was getting more Prophet points, doh!) By about 2000 BC my third city is founded and I FINALLY start meeting people. First Mansa Musa, then Zara Yaqob, then I find Bismarck and Joao II.
It is now around 1600 BC. I have all of the early techs except Sailing (and Buddhism, but whatever) The oracle netted me Code of Laws to support what will be a desperate struggle for land with that jerk Joao. Anyway,sorry! I ramble! Onto the (hastily constructed) dot map!(spoiler tags for width)
Spoiler :
Larger version here.
Allow me to explain my reasoning here. I am running 100% deficit research and only producing 15
/turn. I am still staying competitive ranking at 3 according to a recent popup, I suspect this is because there's a lot of jungle to clear and no one has Iron working yet. Of the four Civs I have met, three discovered bronze-working after I met them (guess who already had it), and by then I had been enjoying the whip for some time. I had decided a while ago to set Iron working aside and plan to trade someone for it because a)I'm a good distance from jungles and b)I'm a good distance from everyone else. Seeing as I've little money but lots of hammers, I tried to focus on techs that I could trade for and would also get me some nice wonders.THEREFORE (I apologize again for my verbosity!), I thought A would be a better 4th city than B (city three was for the gold, as you can see I'm hurting on happiness resources until calendar, and I want to enjoy stonehenge first) as it is closer to Mutal and can be cottaged over--minus 3 farms--to start bringing me into economic prosperity, so ah c'n squander it killin' me some Portugese (what's their slur, anyway?). By then I should be able to settle B even if Iron working wasn't yet in my grasp. I already have a settler heading for A. C because I'm a cautious panzy who doesn't want to settle too far out and D to give me some kind of foothold near Joao because the little bugger just loves to REX.
Ora basta! Grazie mille, tutti! Thank you if you've read this far, trudging through these words like a castaway through a desert, only to find me at the edge asking you for help! Even if you just took a quick glance at the map, I'm sure you have some critiques. So there you have it, RATE MY DOT MAP!
, but you'd have 8 Flood Plains consolidated into one city, which would make for some great Cottaging.
+1/+3
only good for trading?
3
Besides, this is clearly not a map with an abundance of ocean and to expand towards my competitors means land all the way, and on top of that there aren't many seafood resources and none in remotely decent spots. I definitely see your point about the floodplains, though, I'll need to move B and C around a bit to see if I can get more out of that land.

(yes, east
)