Razed cities still producing radiation leaks (Should be Fixed)

CynicalPlatapus

Chieftain
Joined
Oct 6, 2014
Messages
7
Location
England
During a war with the Mali I razed most of their cities, after they had been defeated the tiles that were previously occupied by nuclear power plants keep getting radiation leaks every few turns, despite the cities they were built in no longer existing.
 
Seems less like a bug than in-game commentary on what might happen if people all of a sudden disappeared with cleaning up their mess. I hope this is on purpose and not a bug.
 
Seems less like a bug than in-game commentary on what might happen if people all of a sudden disappeared with cleaning up their mess. I hope this is on purpose and not a bug.
It'd be annoying if it wasn't a bug because I've since founded a city nearby one of the spots, and every few turns my canal keeps exploding
 
This should be fixed, per patch notes:
  • Fixed a bug preventing nuclear reactors from being removed from the game when a city is razed. Changed the identification of nuclear reactor buildings to use a database parameter instead of a game tag. Added fail checks when searching for a reactor type building.
 
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