T-hawk
Transcend
I've got units all over the place and no idea what any of them are doing. I don't plan to make any offense against Greece -- we've got nothing to gain.
Why are we running 20% culture? The only city that needs that is Seville, and it's missing a market (+2 happy.) Also, that city is drastically overpopulated, so I go to whip the market... and discover we're not in Slavery. Well, I do drop the culture to 10% and let Seville stew for a while.
Steel came in, and we discovered that Little Bro already has Railroad. I set research to Medicine; we got it towards the end of my reign and swapped it to Monty for Railroad.
I reorganized our resource deals with Little Bro. Canceled exports of Horses and Coal, since he's got his own now. And he somehow turned up lacking Marble, which we're bound to supply as it's a strategic resource. I ended up trading him Marble + Silk for Wheat + 15gpt.
Arretium is anointed as the location for the Iron Works, in part because it's on a river so can do the Three Gorges Dam later. Also, it happens to have both iron and coal within the city radius -- just like the Iron Works in Civ 3. Accordingly for our new hammer capital, I gave it some watermills and workshops and a coal plant.
I trained a number of fresh Workers, since we're still behind schedule on lumbermilling, and we've got a massive railroading project to do now. (Have fun, next leader. Prioritize Arretium for that Iron Works.)
In 1810 AD (my turn 5), we made peace with Alex. He paid us 660g + 10/turn. That killed the war weariness, so culture tax to 0%. Louis made peace with Alex too shortly later, so the world is back at peace.
Research is now set to Combustion. Don't research Physics, because Saladin has it. He's in "not yet" mode right now but should trade it to us eventually; we've got plenty of trade bait on our side.
Madrid will pop a Great Person on the next leader's turn. We have a Great Artist saved, and Madrid's GP won't be an Artist, so have fun with your Golden Age.
Monty is still Friendly. I didn't have anything creative available to give as a birthday gift, so he got a nice sizable check for $200.
Why are we running 20% culture? The only city that needs that is Seville, and it's missing a market (+2 happy.) Also, that city is drastically overpopulated, so I go to whip the market... and discover we're not in Slavery. Well, I do drop the culture to 10% and let Seville stew for a while.
Steel came in, and we discovered that Little Bro already has Railroad. I set research to Medicine; we got it towards the end of my reign and swapped it to Monty for Railroad.
I reorganized our resource deals with Little Bro. Canceled exports of Horses and Coal, since he's got his own now. And he somehow turned up lacking Marble, which we're bound to supply as it's a strategic resource. I ended up trading him Marble + Silk for Wheat + 15gpt.
Arretium is anointed as the location for the Iron Works, in part because it's on a river so can do the Three Gorges Dam later. Also, it happens to have both iron and coal within the city radius -- just like the Iron Works in Civ 3. Accordingly for our new hammer capital, I gave it some watermills and workshops and a coal plant.
I trained a number of fresh Workers, since we're still behind schedule on lumbermilling, and we've got a massive railroading project to do now. (Have fun, next leader. Prioritize Arretium for that Iron Works.)
In 1810 AD (my turn 5), we made peace with Alex. He paid us 660g + 10/turn. That killed the war weariness, so culture tax to 0%. Louis made peace with Alex too shortly later, so the world is back at peace.
Research is now set to Combustion. Don't research Physics, because Saladin has it. He's in "not yet" mode right now but should trade it to us eventually; we've got plenty of trade bait on our side.
Madrid will pop a Great Person on the next leader's turn. We have a Great Artist saved, and Madrid's GP won't be an Artist, so have fun with your Golden Age.
Monty is still Friendly. I didn't have anything creative available to give as a birthday gift, so he got a nice sizable check for $200.