RB2b - Mali - Noble - Just Win Baby!

1880 AD (0) - Here's my plan for the future:

1) Let Awdaghost finish its laboratory, then build the space elevator.
2) Set research towards fusion. Use the great engineer from that tech to rush the three gorges dam (this won't quite be within my turns).
3) Look into switching to free religion once the apollo program is done. AFAIK, spaceship parts don't get any bonus from organized religion.
4) Turn off culture spending. What was that all about?
5) Cruise to victory.

1882 AD (1) - I found this rather amusing:

We're certainly running out of things to build in our oldest cities.

1884 AD (2) - I discover that apparently, a lab is not what was preventing Awdaghost from building the space elevator. After reviewing each of our cities (unless I'm missing something, the domestic doesn't seem to be very good for production), I start the elevator in Delhi (due in 18).
Awdaghost's lab pushed its unhealthiness over the limit of what it can support, but the workers I moved into place to deal with this are unable to irrigate the tundra. We have biology, so what's going on here?

1886 AD (3) - Nothing much

1888 AD (4) - Tokugawa starts a golden age. It's a little late for using one of those to catch up to us, isn't it?

1890 AD (5) - There aren't any more spots left that will give us benefit from railing, so I'm just going to connect our northern towns.

1892 AD (6) - Nothing much

1894 AD (7) - Mao gets a great prophet, and builds the Church of the Nativity. I don't think I've ever seen a shrine built this late. We also get a great artist in Niani. Pretty much all he can do of any worth at this point is give us half the cost of Mass Media (1 turn of research). I'll leave him for the next player.

1896 AD (8) - Nothing much

1898 AD (9) - I also rather like this quote:

Now that my detour is over, I set research back to satellites. Norbert Rillieux is born in Timbuktu. The Three Gorges Dam is now due in 8 turns.

1900 AD (10) - I switch towns building research to spaceship parts all around.

Afterthoughts: A couple towns are suffering from starvation due to lack of health. I'd research genetics next, but at this point it really doesn't matter. That, then ecology will be the game. Unless StarrySurprise isn't heard from, I don't expect to see the game again. Let's go out with a bang![party]
 
Bah, I really wanted to get another turn in on this game, but I'm afraid I'm going to have to skip.

My computer is deathly ill, and since I am an incompetent healer, I am powerless to play Civ until it gets fixed.

Sorry for the delay, and skip me if I come up yet again.

-Jester
 
Yep, Methos is up.

I'll be back and running in a day or two. Apparently it was my hard drive that had a meltdown. Lost a lot of good stuff, including my RBCiv Epic 1 game.

But, them's the breaks. At least I didn't have to replace the whole computer!

-Jester
 
Woah, slow down there, Regoarrarr!

Remember: no spoilers!

If it isn't "Finished", "Not going to finish", or some totally harmless comment like "Fun game!", save it for reporting day.

And remember: Losing games are as important to the tournament as wins! RBCiv is not about min/maxing the game, but about learning and fun.

Would you mind editing the post? Just to preserve the rule.

-Jester
 
Uh, as you'll recall I asked for a skip until December 12th. We're currently on our way back to Tampa but I won't make it home until around 2 am on the 12th. In other words no civ until then. Currently I'm somewhere southwest of Florida in the Gulf of Mexico. See you all than.
 
@Veovim
The space elevator can only be built at lattitudes near the equator.
 
Talamane said:
@Veovim
The space elevator can only be built at lattitudes near the equator.
That's interesting. I wonder why that isn't mentioned anywhere in the civilopedia. Thanks for the info.
 
Spoiler :
Turn 305 (1900 AD)
Methos: Wasn't really for sure what to do with our great artist. We can self-research Mass Media in two so using him for that seems a waste. Decide instead to send him to Timbuktu and become a super specialist.
Methos: Switch Walata to SS Casing rather than research.
Tech learned: Satellites
Bangalore grows: 14
Yakutsk grows: 6
Novgorod finishes: University
Confucianism has spread: Miami (American Empire)

Turn 306 (1902 AD)
Research begun: Ecology
Novgorod begins: Bank
Walata grows: 15
Yekaterinburg finishes: University

Turn 307 (1904 AD)
Yekaterinburg begins: Bank
Tech learned: Ecology
Madras finishes: Bank
St. Petersburg finishes: Laboratory
Yaroslavl' finishes: Market

Turn 308 (1906 AD)
Research begun: Refrigeration
Madras begins: Recycling Center
Yaroslavl' begins: Bank
Tech learned: Refrigeration

Turn 309 (1908 AD)
Research begun: Genetics

Turn 309 (1908 AD)
Moscow finishes: Laboratory

Turn 310 (1910 AD)
Moscow begins: Nuclear Plant
Gao grows: 18
Gao finishes: SS Casing
Bombay finishes: SS Casing
Yekaterinburg finishes: Bank
Rostov finishes: University
Novgorod finishes: Bank
Judaism has spread: Macau (Chinese Empire)

Turn 311 (1912 AD)
Rostov begins: Bank
Novgorod begins: Forge
Timbuktu finishes: SS Casing
Djenne finishes: The Three Gorges Dam
Kumbi Saleh finishes: SS Casing
Awdaghost finishes: SS Cockpit
Bangalore finishes: Observatory
Novgorod's borders expand

Turn 312 (1914 AD)
Timbuktu begins: Recycling Center
Bangalore begins: Bank
Tech learned: Genetics
Djenne's borders expand

Turn 313 (1916 AD)
Research begun: Flight
Bangalore grows: 15

Turn 314 (1918 AD)
Walata finishes: SS Casing
Delhi finishes: The Space Elevator
Madras finishes: Recycling Center
Yakutsk grows: 7
Rostov grows: 11
Rostov finishes: Bank

Turn 315 (1920 AD)
Rostov begins: Work Boat


Not much to report. Basically I built space shuttle parts or infrastructure. Currently there are several cities that are set on research. I wasn't for sure what to build so I set it to research so the next player could adjust it to his/her preference. I don't believe this game will make it back around to me. Maybe two more players and she's over.

Here's the 1920 AD save.
 
1920 (0). Lookin good

1922 (1). Flight->Composites. Looks like all our SS parts will be done in 6 turns or less. So I set anythign that won't finish before then to research.

1926 (3) Composites->Future Tech.

1930 (5) Lots of SS parts complete. We're down a Stasis Chamber (due in 2 in Awdaghost) and one of the Thrusters (due in 1 in Yekat)

1931 (6) We get a Great Merchant. We don't have a foreign city to take him to (not one close) and I don't want him to discover Fascism so I join him to Niani.

1932 (7) We win!

Of course then it tells me that my movies aren't installed correctly and crashes :)

Okay this save should work - let me know if you have problems with it and I will upload another one.

http://www.civfanatics.net/uploads10/AutoSave_AD-1932.Civ4SavedGame

35 hours spent. Score 18266, abilities of augustus caesar
 
Way to go, everyone!

Obviously, we're a little too good for noble here. Even so, I'm amazed at how far ahead we pulled, by the end.

On to other things!

-Jester
 
Thanks for the game everyone!

On another note, does anyone have any idea why the game won't show up in my hall of fame?
 
Veovim said:
On another note, does anyone have any idea why the game won't show up in my hall of fame?

It didn't in mine either. I believe it has something to do with the save, maybe. I downloaded the turn before victory in Math08 and that game is in my HOF. I suggest taking the save from the beginning of his turnset and just following his actions as close as possible. That should put it in your HOF.
 
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