(0) 2000 BC
Immediate Goals-
-Complete third head for hydra
-Settle pink dot
-Get a worker going and ivory hooked up (we're at happy limit in Timbuktu)
-Return to working on that galley (can we get to that corn?)
Longer term?
-Establish fog busting units. If we don't have to worry about land invasion, let's not waste that by having barb cities pop up.
-Buld more cities!
Even though Kublai is cautious and we're spiritual, I don't think it's worth switching religions just yet. We don't need him to like us that much *right now*, and we wouldn't get the additional benefits of organized religion until we have monotheism anyway. For now, there's no religion like no state religion!
Between turns- Machiavelli says that we're last in his list of the largest civilizations of the world. Kublai Khan is third, fwiw.
(1) 1960 BC -
BT - Settler completes. Start Skirmisher. I don't know what the barb situation is outside the fog. We may still be better off with cheaper warriors, but wanted to have at least one skirmisher on hand now, just in case. We can let the food box fill for now, since it won't grow before skirmisher finishes, and I want a worker.
(2) 1920 BC - Settler heads off towards pink dot.
(3) 1880 BC - Movin' right along.
BT - Monotheism comes in. Behold the wonders on BudHindaism! Set research to argiculture. We're going to want to be able to get that cow online at some point.
(4) 1840 BC - Still decide to stay at no state religion. I don't even switch to organized religion. For now, we can save that extra 1gpt. We will want to switch before we build any sort of structure.
(5) 1800 BC -
Settler moves onto pink dot.
BT - Skirmisher completes. Start worker.
(6) 1760 BC - Djenne founded on pink dot. Start obelisk. Scout on pink dot moves NW to check fog.
(7) 1720 BC - NW fog looks OK for now. Skirmisher moves down to SW. I hesitate because he won't be near home if we need him, but we're most likely to need him down there.
BT - Kublai asks us to change religions. Now we have a reason to do so, so I convert. That gives us +2 with him, still cautious.
(8) 1680 BC - I really don't think we're going to get that corn without going to war. Kublai's capitol is just 5 tiles from there. He has his ivory hooked up and a ton of roads, including one heading south, so he may have already settled in the corn neighborhood. Their capitol is size 4, and doesn't appear to be working the camp. He's working 2 forests that I can see, and maybe two other tiles that are in the fog? He's got two archers for defense.
Our scout fortifies on a hill NW of Djenne. I think that's more important than being *in* town at the moment, to prevent barb formation.
We will, of course, want to get a defender in there soon.
BT - Agriculture in. I want animal husbandry and bronze working. The worker is still 3 turns away, and will go to ivory first. I choose bronze. We'll need to go all the way to iron working to hook up the gems anyway.
(9) 1640 BC -
(10) 1600 BC - Timbuktu is now refined. We're now +3 with Kublai because of our years of peace. The badly placed fish are in our borders now, because of the hydra. We couldn't get the tile yield, but we could get the health. Then again, I think we will be settling the fish up north before too long.
(11) 1560 BC -
BT - Worker completes, start warrior. We can emphasize food and grow in 3, and complete the worker in 4. Then we can start another settler or something. We're going to have to go to 90% science for a bit, though. There's more things in life than commerce, right? Even if we're financial? We are still working the clams, of course.
(12) 1520 BC - Worker starts on a camp.
(13) 1480 BC - Skirmisher confirms that SW is still clear of barbs. He's going to hang out down there for a while.
(14) 1440 BC - The wrong religion, at least for now, spreads in Djenne. It's got Buddhism. I stay with Hinduism for our state religion for now.
(15) 1400 BC - Timbuktu grows to size 6. We can emphasize commerce for this turn, and still get the warrior done in 1, then swap to a better settler-building setup (or whatever the next leader feels is more urgent).
Sirian -------- ON DECK!
Jaffa Tamarin
Griselda
Dwip ---------- UP NOW!